Starpoint Gemini Warlords

Starpoint Gemini Warlords

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StarFleetMod (Warmasters Added)
   
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3.711 MB
9 Feb, 2017 @ 10:24pm
5 Dec, 2017 @ 8:13pm
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StarFleetMod (Warmasters Added)

Description
PLEASE READ FIRST BEFORE SUBSCRIBING!! The following mods must be downloaded in order for this mod to work correctly: Akira, Defiant, Intrepid, Galaxy, and Sovereign. The game will not launch if ALL of these mods are already implemented into your game. With that said, Congratulation Captain! StarFleet has thrown the Prime Directive out of the window and decided to assist you in your conquest with blueprints to their cutting edge starships. The Akira, Defiant, Intrepid, Galaxy, and Sovereign class starships are yours to build. However, like any negotiations with StarFleet, there is some "red tape". Article: SPGW, Subsection: Lame: Paragraph: WTF, states that there can only be a Max Total of 5 Intrepid through Sovereign class starships built. And unfortunatly, there is no way around it. However, you can build as many Akira and Defiant class ships as your fleet can handle. Additionally, in order to have access to all ships, you must have your Hub Module and Hanger Module completely upgraded. The Akira class ship is available from the beginning of the game. If you do build these ships and add them to your fleet, please do not remove or unsubscribe from the mod and then try to load the game because it will not like that. Have Fun and Boldly go kick some @$$!



-Ship building function should now work with the newest version of the game. Enjoy!!

**Text file update**

*New Warmasters Update**

Hello Everyone, I decided to do a little update for my Starfleet mod. I am finally up and running again and I am trying to get my mods compatible with all the updates I have missed. Additionally, I decided to add Warmasters to the shipyard to build. It actually worked out better than I thought!

- First off, the Galaxy, Soveriegn, and Akira, Warmaster ships dont cost any Supercapital Ship Capacity points. Additionally, they dont require any Materials either. However, they do require a bit more credits in which I listed below.

- All ships are equipped with Eraser III and Sage III Lightweapons (except for the Defiant which has all Sage III) and Athena heavy weapons.
- All turrets are maxed out to capacity
- All Ships that have Hangerbays are maxed out and are equiped with Delta flyers.
- Once again, as stated above, You still need the Galaxy, Soveriegn, Akira, Intrepid, and Defiant Mods all loaded for this mod to work.
- Additionally, all Warmaster Starfleet ships do not cost towards your Command Points.

Hope you guys enjoy and let me know if you have any more questions. I will try to answer the best I can.



Datas' Soveriegn
Cost: 1,640,760 Credits.
Fleet Power: 14923
Level 50 Sharpshooter Warmaster

John Lucs' Galaxy
Cost: 1,449,600 Credits.
Fleet Power : 13330
Level 50 Vanguard Warmaster

Sevens' Akira
Cost: 1,386,120
Fleet Power : 12801
Level 50 Sharpshooter Warmaster

Janeways' Intrepid
Cost: 727,320 Credits.
Fleet Power : 7,311
Level 50 Marauder Warmaster

Siskos' Defiant
Cost: 579,720 Credits
Fleet Power : 6,081
Level 50 Vanguard Warmaster
Popular Discussions View All (1)
0
21 Feb, 2017 @ 8:27pm
RE-RESCALING
Guywiththepants
25 Comments
Rizack 8 Jul, 2024 @ 9:22pm 
thanks for this!
HawkyXxv 24 Aug, 2018 @ 5:46am 
nice mod but what´s about the Star trek Weapons ? like Phasers und so on ? ... playing the ships without original weapons is a bit strange .. sry but until now good work :-) :steamhappy:
darthvader 15 Apr, 2018 @ 10:08am 
are those 5 new warmasters or the vanilla and DD Warmasters in different ships ?
Lumiere 15 Mar, 2018 @ 11:33pm 
I'm not sure I understand the directions. I installed this mod and the individual mods, yet I can't seem to build these in game. Going back to the install instructions it says

"The following mods must be downloaded in order for this mod to work correctly: Akira, Defiant, Intrepid, Galaxy, and Sovereign."

Then follows up with: "The game will not launch if ALL of these mods are already implemented into your game."

Does this mean I have to start a fresh game? That I do or do not need the formerly mention mods? I'm just not following and it's not working for me. Please help!
wwiiikitten 20 Feb, 2018 @ 7:57pm 
Any chance you might add the ships to other HQs besides Concordia? Or would that be a bridge too far?
Senitro 13 Jan, 2018 @ 5:29pm 
Thanks for the break down, its good to know. And my only solution is to dispatch 1 squadron per ship, howerver I cant really play with the AI Galaxy by my side cause of that. No worries, I do have one more concern, did you create the Sovereign? If so awesome job but please double check the Zoomed in Turret mode. The cam view is between poloygon of the ship vs how it looks on the Galaxy. Other than that thanks again for putting this together for us. Wonder if we would get someone to make Eve Online ships :steamhappy:
Guywiththepants  [author] 13 Jan, 2018 @ 3:15pm 
@Archgod, Hi I'm sorry your having lag issues with the delta flyer. I do not personally make the ship models. I find them on 3d model websites and then make them compatible with the game. Unfortunatly, a lot of the ships I use have a high polygon count. SPGW biggest ships have an average polygon count of 20,000. The delta flyer had over 90,000 to start with. I did strip it down to its bare bones anticipating a lag issue. However, I was only able to get it down to around 40,000. If i took anything else off, it caused a major portion of the ship to be deleted. I'm sorry this is causing issues with your gaming experience. All I can sugguest is maybe dialing back your display settings. Sorry I couldn't help more.
Senitro 13 Jan, 2018 @ 6:41am 
I like your mods, but could you personally come back and look into these Delta fighters. When to many are swarming it has a serious lag. 6 carriers with vanilia drones does nothing but having more than 8 delta drones out at once makes a massive lag and only in the directon of the drones. So imagine what an entire star fleet is doing to me lol
David 28 Nov, 2017 @ 6:30am 
Hi I can build the ships in the shipyard but I can't add them to my fleet. Is there something not working or isn't that possible in the single player campain?
QuarterBall 30 Jun, 2017 @ 5:55am 
I have subscribed to all the needed mods but I can't see any of the ships to build, is there something i am doing wrong?