Space Engineers

Space Engineers

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SOL3 Turret Deployment Unit Mk1 (NO MODs)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
767.833 KB
10 Feb, 2017 @ 5:31am
1 Change Note ( view )

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SOL3 Turret Deployment Unit Mk1 (NO MODs)

Description
Author's Notes.......

This design has been inspired very heavly by BlackArmor's Turret Deployment Vehicle.

A good friend of mine, i saw this and thought WOW!! what a great idea, but i wonder if i could inprove the design to be able to reconnect the turrets and re-arm them, and so i began.

As a result i came up with this design, although close to BlackArmor's, i feel it is different enough that i would show it to him, and i'm pleased to say he liked it enough to allow me to publish it, so a big THANK YOU bud for letting me release this one.

Very similar to BA's in concept, but mine has pistons to lift the vehicle up to do repairs, should they be needed, which makes this survival friendly.

With a small recoverary drone to allow for the deployed turrets to be reattached back to the unit and allows the turrets to be re-armed and redeployed else where (although don't do this right now as there is a bug in the game which causes merge blocks to crash the game to the desktop, i explain it in the video).

These turrets don't come with antennas nor timer blocks to turn them on which can make for some intresting time during deployment (when i get some more time i will change that, as there are enough timers on the unit to allow for this).

Overall, i hope you like the design, if you do please leave a comment and rate this one.

Again a big shout out to BlackArmor for allowing me to publish this, to MMaster for his LCD script, Phils dignostic script, Whips bearing and HUD scripts, and to you my fellow engineers for checking this out, have fun and enjoy...

(Hopefully they will fix the bug with the merge blocks soon LOL).....
6 Comments
RandomGuy0400 2 Oct, 2019 @ 5:01am 
Also, are there decoys in/on the turrets
RandomGuy0400 2 Oct, 2019 @ 5:01am 
Is there a version of this with welders and projectors to make more turrets
Lord Wraith SOL3  [author] 1 Apr, 2017 @ 3:22pm 
@noahwhygodwhy at the time of me posting the design, there was a bug in the game causing merge blocks not to part, this bug has now been fixed, and so there is no problem, so please enjoy the design.... :steamhappy:
noahwhygodwhy 1 Apr, 2017 @ 12:30pm 
I love it! :D Thanks! Also, what's the bug with merge blocks...i've been installing them and now you' have me worried.
Lord Wraith SOL3  [author] 10 Feb, 2017 @ 3:37pm 
thanks bud, and thanks for the shout out on your own page :steamhappy:
BlackArmor 10 Feb, 2017 @ 3:05pm 
Ah, so that's what all those buttons do! Wonderful job tackling the nitty gritty details of reconnecting and reloading the turrets. The drone idea is great and I also like how you set up the second page of the controls, I might go change mine to do it that way with 4 turrets on buttons 1-4 and 4 turrets on buttons 6-9, with a space inbetween to separate them.