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gm_The_Underground_Story
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
1.412 MB
20 Feb, 2017 @ 8:38am
1 Change Note ( view )

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gm_The_Underground_Story

In 1 collection by TheOgre26
TheOgre26 map collection
25 items
Description
Hello!
This is a map I made to simulate warfare and to test your luck in a battle of helicopters and combine soldiers. Embark on a short journey of random explosions and fatal paths in the desert. Rocks in this arena are your best friend for taking cover, getting to higher surfaces, and finding a secret area that will keep you going.

I named this title gm_underground because I am currently writing a story with that name. I've spent a full year writing it. I have 24 chapters so far, and first started to write it in eighth grade. I am still writing and preparing for future chapters.
The map does not have anything to do with the book, though.

I hope you enjoy my very first map and I hope to make more campain based maps for the future.
11 Comments
chance 15 Nov, 2023 @ 1:09am 
good luck
TheOgre26  [author] 30 Jun, 2018 @ 10:13pm 
I just love writing, even for fun. That is one dedicated hobby I do not make profit from. If I get to be an author or an editor one day, I might come back to the story.
austria-HRE 19 Jun, 2018 @ 4:16am 
When is this book coming out?
NeekoCurious 29 Mar, 2017 @ 8:19pm 
I have messaged you on steam we will chat there instead of your workshop comments section
TheOgre26  [author] 29 Mar, 2017 @ 7:55pm 
I am using Hammer Editor to create maps. How do I send a map file and merge them together for your visibility? Also, what is scaling necessary for? If the process becomes successful however, I would recommend learning as much as you can about brush displacements, converting brushes to entities, and "NODRAW" textures for faces that are not visible to the player, as these tips will save hours of compiling and workshop publishing time.
NeekoCurious 29 Mar, 2017 @ 12:22pm 
If you want I can help out and work on it. I havent used Hammer (If its what your using) too much but I can learn pretty easly. As for balancing the work load if we design the map together then split it in 2 parts either interior and exterior or Bow and Aft (back and front). My PC is more than capable of compilin the maps. Execution would be done by sending your mapfile to me and merging them together along with some scaling to create the final product.
TheOgre26  [author] 28 Mar, 2017 @ 10:52pm 
How is it possible for there to be two authors making a single map? Because I would be willing to have more than just me making and publishing maps. I am only 1/4 done making the "effect and cause" map with the substaintial amount of detail the titanfall game has, but my computer can barely compile and run it. It would be a great help to have someone else who could run it. It would also be helpful to have another persons' opinion who uses judgement to stabalize the effort and quality of this project and future projects.
NeekoCurious 25 Mar, 2017 @ 11:59pm 
I see the resemblence to the original map. Its pretty good just needs some work on parts of it.
TheOgre26  [author] 25 Mar, 2017 @ 9:40pm 
I posted images in the map slide show for the map called "The Ark" which was deleted by an error, preventing me from uploading it. Another map I do still have is called "gm_effect_and_cause" which is based off of a city from titanfall 2.
[GS] SaintLaurent 10 Mar, 2017 @ 10:55am 
Hopefully you make an actual titanfall 2 map thats in the multiplayer or singleplayer game