NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

53 ratings
Ride Cameras Script
   
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File Size
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1.549 MB
25 Feb, 2017 @ 10:21am
13 Oct, 2019 @ 11:34am
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Ride Cameras Script

In 1 collection by thekadani
Park Objects and Scripts
48 items
Description
A demonstration park for a script that allows you to add cameras to keyframed and scripted flat rides or other objects by using a simple configuration structure. See the instructions inside the park and package for further details.

Update Version 2:
Updated to the latest NL2 Scripting API changes that makes it possible to use it easier on scripted rides.
5 Comments
rollercoasterkid12 2 Sep, 2023 @ 5:52pm 
This is so so so so so so so so hard!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
MaggzP 10 Jun, 2023 @ 1:47pm 
Is there a way to put onboard music on the camera?
thekadani  [author] 28 Jan, 2019 @ 8:46am 
It's an usual mesh object that has just the purpose of telling the script where the cameras are located, they will be invisible in the simulator in the script's default settings, thefore the flag "placeholder" object. I used an actual mesh in the demonstration but you could also add an object that contains a "mesh" with 0 vertices.

Also note: depending on the 3d authoring tool you are using it's important to name the wrapping object and not the mesh itself, if in doubt you can check if the NL2SCO Editor lists these objects under the LOD clipping selection menu with the required name 'Camera_001' and so on).

I recommend to test these things first with a dummy / training object, this would have also revealed that it just means a mesh object.
Andre Northan 28 Jan, 2019 @ 8:26am 
I'm having a bit of trouble with this, what is it that you mean with step 1? When you say add a placeholder object, what does that mean? What is a placeholder object, is it just a mesh that has to be named 'Camera_001' etc, or is it a specific thing that you need to add?
Voxel 28 Feb, 2017 @ 10:50am 
I needet this so bad. thank you!