Sid Meier's Civilization V

Sid Meier's Civilization V

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Unique City-States (Non-EUI)
   
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File Size
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1.566 MB
25 Feb, 2017 @ 8:18pm
15 Mar, 2019 @ 8:14pm
24 Change Notes ( view )

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Unique City-States (Non-EUI)

Description
Features

Inspired by Civilization 6's Suzerain concept, this mod intends to bring that concept into Vox Populi a modular modpack, allowing City-States to feel unique when forming an alliance with them. This mod includes:
  • Unique Improvements tied to City-States.
  • Unique Buildings tied to City-States.
  • Unique Concepts and bonuses tied to an alliance of a City-State.
  • Influence raised for a friendship and alliance to be made (30 -> 35; 60 -> 70)
  • Pledge of Protection's Resting Point bonus increased from 5 to 10.
  • REQUIRES THE ENTIRE PACKAGE OF VOX POPULI. For users of just the Community Patch, see Sukritact's Suzerainty on Civfanatic for a similar concept.
  • You also need the Event System enabled!

Downloads

Download Vox Populi![forums.civfanatics.com]

For more information about UCS.[forums.civfanatics.com]

This is the non-EUI version, download the EUI version here!


Disclaimer and Acknowledgement

Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

Got a complaint or a bug? Report it here or at the civfanatic website!
Popular Discussions View All (1)
0
28 Feb, 2017 @ 1:01am
PINNED: Mods that have CityStateStatusHelper.lua for non-EUI users (Advanced User Only!)
Techpriest Enginseer
3 Comments
JD Vishnu 4 Nov, 2018 @ 9:34am 
Agh, it's self-evident isn't it. Apologies for potato comment.
Techpriest Enginseer  [author] 1 Nov, 2018 @ 12:02pm 
One uses EUI and one doesn't use EUI.

Try to use EUI with one that doesn't use EUI will conflict.
JD Vishnu 31 Oct, 2018 @ 10:48am 
So what's the difference between this and the other unique city-state mod?