Sid Meier's Civilization VI

Sid Meier's Civilization VI

62 ratings
YnAMP - Faster Border Growth
   
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Type: Mod
Mod: Gameplay
File Size
Posted
5.401 KB
26 Feb, 2017 @ 7:05am
1 Change Note ( view )

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YnAMP - Faster Border Growth

In 1 collection by Gedemon
Yet not Another Map Pack
34 items
Description
Border growth goes faster everytime a new Governement is available
11 Comments
angrysquirrel777 8 Apr, 2020 @ 11:49am 
It says it is not compatible with the newest version. Is that true?
SandSquid16 12 Nov, 2019 @ 11:49am 
Is this still functional with the later game updates? I got a warning when I went to activate it, so I elected not to, just to be safe.
Gedemon  [author] 20 Feb, 2019 @ 3:12am 
They were made for it, but most can be used independently.
Myers 20 Feb, 2019 @ 2:33am 
A lot of your separate mods are labelled as YnAMP...are they dependent on the main mod? or can they be run separately?
Gedemon  [author] 20 Feb, 2019 @ 1:12am 
Ignore the warning and report exact issues
3antar 20 Feb, 2019 @ 12:10am 
Needed for the large world maps!
Chionophile 6 Feb, 2019 @ 8:37am 
Is there any way to edit this mod such that it prevents border expansion onto sea tiles and limits expansion to three tiles away from the city center? I've found that playing on the Giant Earth map with this mod enabled results in a crowded Mediterranean and some rather odd looking panhandles. Other than that, it's an excellent mod!
Maitre Supreme 11 Jun, 2017 @ 5:37am 
Great mod - THX ! :steamhappy:
Greyhound 5 May, 2017 @ 2:26pm 
I wish I knew how to reverse this effect, I'm trying to play a game with very very slow natural border growth. :/
Gedemon  [author] 26 Mar, 2017 @ 3:13pm 
I can be used independantly.