Sid Meier's Civilization VI

Sid Meier's Civilization VI

51 ratings
YnAMP - Faster Movements
   
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Type: Mod
Mod: Gameplay
File Size
Posted
1.681 KB
3 Mar, 2017 @ 11:24am
1 Change Note ( view )

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YnAMP - Faster Movements

In 1 collection by Gedemon
Yet not Another Map Pack
34 items
Description
Double Movement on Ocean, Faster Movement on Roads
7 Comments
Ingolenuru 19 Jan, 2023 @ 6:57pm 
Looks like you will need to make your own @Frank Savage
Frank Savage 15 Apr, 2021 @ 11:22am 
Is this working? Looks so good. Going to make my own otherwise.
Xander Xavier 9 Mar, 2019 @ 6:23pm 
Even when enabled the MOD is flagged as incompatible (Have not installed Rising Storm). Road moment is unchanged with the MOD enabled. The speed of a carnival is 6 hexes.
Gedemon  [author] 20 Feb, 2019 @ 1:12am 
Ignore the warning and report exact issues
3antar 20 Feb, 2019 @ 12:11am 
Would love to see this updated!
Amyglyosaurus 9 Aug, 2018 @ 12:54pm 
I'm having trouble with this mod. It's nice to see 4-move builders and 6-move galleys, but the 2-MP per hex water movement really doesn't help. I stripped down to only YnAMP and this mod, and that's what I'm seeing.
Adonis Gaming 8 Feb, 2018 @ 5:58pm 
I'm going through testing all the mods I use and it looks like this one bounces back to the main menu when trying to start a game