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Meadow beta 2.0
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File Size
Posted
Updated
5.900 GB
4 Mar, 2017 @ 4:32pm
7 Jul, 2017 @ 6:21pm
7 Change Notes ( view )

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Meadow beta 2.0

Description
"Meadow" is the first of a 4 part series surrounding a UFO crash and the chain of events that lead to a war between earth and its invaders.

.map source files available for download here: https://twitter.com/Cornrow_Wallace/status/883746649658372100

________________________________________________
LATEST UPDATE: 7/7/17

Meadow has been updated to beta 2.0. The following has been changed:
fixed numerous bugs
more detail added
story quest added
functionality easter egg added
water slowdown speed increased from 0.2 to 0.7

Update credits:

MakeCents - https://twitter.com/MakeCentsGaming
story quest/EE implementation, various script fixes/additions

MagicTurtle26 - https://twitter.com/MagicTurtle26
story voiceover

MagicSista24 - https://twitter.com/MagicSista24
UFO part concept art

K6_Grimm - https://twitter.com/K6_Grimm
UFO part model & texture

Zeroy - https://twitter.com/TheRealZeRoY
general help & bug fixing

ZCTxCHAOSx - https://twitter.com/ZCTxCHAOSx
general help & bug fixing
________________________________________________
LATEST UPDATE: 3/11/17

Meadow has been updated to beta 1.05. The following has been changed:
increased player speed while in water
fixed tree exploit
fixed zone sizes (death barrier)
added Deadshot Daiquiri
fixed numerous mapping errors
fixed UFO exploit
added spawn cleanup
____________________________________________________________

Map features:
Open design (no buyable barricades)
No magic box
Custom PaP

Additional Credits:
Zeroy - PaP setup, perk setup, axe, various setup
ZCTxChaosx - zone/spawner setup, various setup
Ardivee - slow-down script, water risers, green eyes, difficulty script

Weapon list:
RK5
Sheiva
KRM-262
M8A7
HVK-30
Kuda
VMP
Vesper
KN-44
BRM

Perk list:
Juggernog
Quick Revive
Speed Cola
Double Tap
Stamin Up
Mule Kick
Deadshot
Electric Cherry
Widow's Wine

Map source files to come soon.

All feedback is welcome and will be considered. I will do my best to fix bugs and maintain the map.
Popular Discussions View All (4)
6
4 Mar, 2018 @ 5:56am
Suggestions
DickChap
1
9 Dec, 2023 @ 12:50pm
Easter Egg Guide
Zenith
2
12 Mar, 2017 @ 8:44am
General Feedback
Sidrilve
166 Comments
Wavy 27 Jul @ 4:11pm 
Probably one of the worst maps i have ever played
Wehrwolf 31 Dec, 2024 @ 2:07pm 
tf why did you increase water slow down from 0,2 to 0,7 leave it to 0,2
ermagherd!
VladiMedia Gaming 19 Dec, 2024 @ 12:15am 
It really surprises me that people complain about perk limits in an old school zombies game. Guys, it's how the game was intended. My recommendation is that if it bothers you or you struggle with strategy, go back to CW or BO6, as the difficulty should be more to your current skill level.
The Jokah Baby 28 Jul, 2024 @ 1:52pm 
booooo.
RookieRideryt 27 Dec, 2021 @ 9:55am 
the water is so bad, basically its everywhere and if you go in it it slows you down so much that you have no chance of surviving.
Master Sensei 21 Mar, 2021 @ 2:56am 
do not be fooled by the reviews
𝐕 11 Mar, 2021 @ 5:58pm 
8/10 - Not the best map out there, but is actually pretty fun once you realize how to do the ee :steamthumbsup:
verlusive 21 Jun, 2020 @ 7:01am 
I love the idea of the map but the boundaries are awful and can trap you easily, water makes you sooo slow (should slow down zombies too), perk limit.... yes ravens but really? we don't need perk limits.... overall lovely map design and finding the core was fun but everything else mentioned ruined it for me and many others i can see too, tho am looking forward to more maps from you in the future if you plan to make more :)
Ascended Zombie 16 Feb, 2020 @ 1:17pm 
Here is our coop playthrough: https://www.youtube.com/watch?v=K5wmE0kt5t8&t=45s I loved the beautiful lighting in the map and the space ship was freakin cool man. Custom audio dialogue was great as well. We were able to finish the easter egg. Thank you for the map Cornrow Wallace!
Nautic0wl 20 Dec, 2019 @ 1:15pm 
Great idea, horrible execution. Map boundaries are undefined, perk limit is 4, rivers slow you to a crawl where you're practically doomed unless you're extremely prepared just to cross the equivalent of a road, some perks are very difficult to get as you have to look at them from the perfect angle, I could go on for a while.

Visually great, but really disappointing considering it being barely playable due to poor design. :bbtcat: