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Thx for your mod :)
I found a little problem with gompa monasteries and your mod.
If i play with your mod activated, i can't build gompa monasteries.
It appear but can't be enable.
But if i load the same game without your mod, i can build it.
So, we can play gompa monasteries without fix by disabling and re-enabling your mod.
If you want to fix it i will really thank you !
Thx again for your time !
PS : sorry for my poor english
If that fails, use this: https://www.dropbox.com/s/72grx7gq6j9bbkm/PCB_test_2.zip?dl=0
The first one is the current version of the mod, but with Roman building positioned after the special monastery for monastic feudals. For the record, I put the roman building inbetween the monastery and the Tibetan building only because that's what PDX did in the Holy Fury update. With luck that will fix the problem. If it doesn't, the second one removes all the newly added buildings, which does leave some cultures without their special building.
In the update to my mod I added several new buildings at the bottom of the list of cultural buildings. It may be that this somehow confused the game, but the exact mechanics of it elude me.