Sid Meier's Civilization VI

Sid Meier's Civilization VI

32 ratings
Cities at least 4 hexes away
   
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Type: Mod
Mod: Gameplay
File Size
Posted
13.515 KB
12 Mar, 2017 @ 8:45pm
1 Change Note ( view )

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Cities at least 4 hexes away

Description
New cities need to be at least 4 hexes away from other cities (i.e. 3 hexes between) to be founded.

Notes:

1. This is the normal, vanilla City spacing using in Civ6, thus neither hinders nor promotes AI city spam.
2. Mod is compatible with vanilla and all DLC.
3. Mod is compatible with all other mods, provided those other mods neither delete+recreate all settings and/or explicity set the city spam setting itself.
14 Comments
GODFAL 26 Nov, 2018 @ 1:58pm 
Definitely not working!
Rel3elskum 16 Jul, 2018 @ 11:13am 
For me i found that i wanted to use the 5 version of this mod, because i use YnAMP mod but there are some places that i want to put a city thats just not in range. i wish there was a mod that could restrict the ai to 5 and players to 4.
犹太人头皮猎人 25 May, 2018 @ 5:44am 
hello, would you be able to make a mod that changes the workable tile distance of a city to 4 instead of 3? just wondering. because there are no such mods available~ thx
Rooster Factory 18 Jan, 2018 @ 9:12am 
Does this mod work currently?
FuriousGreg 27 Jul, 2017 @ 8:55pm 
Has anyone tried to add these Mods to a game in progress? I'd like for the first part of the game to have normal spacing then add in this mod for the second half to keep mid and late game city spamming down.
DinazorMuhittin 3 May, 2017 @ 7:42am 
Is it possible to increase the city radius of used hexes?
beewyka819 30 Apr, 2017 @ 8:31am 
What's the point of this mod if its just the vanilla spacing?
Venusaisha 29 Mar, 2017 @ 5:41pm 
Probly the best for most map islands and land heavy. Further away the city may be problem for landless maps , and best to use low or standard water placement setting. Mods for 2 or 3 spacing would be best for high water placement and islands.:Diplomat:
Fat Beaver 18 Mar, 2017 @ 4:06pm 
@von Jahgmann Thanks for the response. P.S. these are great little mods to add a bit more customisation to the game
von Jahgmann  [author] 18 Mar, 2017 @ 10:35am 
@FatBeaver --- I received requests for 2 and 3, so tried a 3 but the change did not take. My guess is i would need to shrink or ignore the city radius, which I do noy (at least yet) know how to do.