Tabletop Simulator

Tabletop Simulator

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BattleCon: BattleQuest
   
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Game Category: Board Games
Number of Players: 1, 2, 3, 4
Tags: Dungeons, Misc, 4+
File Size
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405.278 KB
28 Mar, 2017 @ 8:19am
15 Apr, 2017 @ 9:35am
5 Change Notes ( view )

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BattleCon: BattleQuest

Description
This is the Cooperative mode for BattleCon. I decided to use Stated NoteCards. The game sometimes mentions dice and cards. It originally used dice but ended up using cards numbered 1-6 so you can choose which one you want.
This is only the BattleQuest stuff, not the BattleCon characters.

This mod contains:
Armory
Baroness Ancella's Crypt (1-Hero Solo)
The Crenellated Spire (2-Hero Co-op)
Magister Kilgrem's Laboratory (2-Hero Solo)
The Well of Souls (3-Hero Co-op Boss-Rush)
The Temple of the Sun (3-Hero Solo)
Beyond the Gate (4-Hero Co-op Boss-Rush)

Additional Rule Notes: Next Room - When you move into a new room, keep your life total the same, but otherwise begin just as though you were starting a brand new duel of BattleCON. You can only move forward through dungeons, never backward.

Monster Attacks - Players always win priority ties with monsters. When performing "advance up to X spaces", monsters move as far as possible towards the nearest opponent (players choose in a tie), but do not switch sides with them. When performing "retreat up to X spaces", monsters retreat as far as possible within the confines of the arena such that at least one fighter is still within their range. (For example, a monster with a 2-5 range attack and "retreat up to 4 spaces" will retreat as far as possible, but not beyond range 5.) Whenever a monster needs to make any other kind of choice, any player can make the choice for the monster, typically choosing the least favorable option. This is especially important when a monster has an opportunity to hit more than one player.

Boss Rush Dungeons and Dungeon Master Mode - The Well of Souls and Beyond the Gate are "Boss Rush Dungeons". In these two dungeons, a player can choose to be the Dungeon Master, and control the monsters. In this case, he manually sets each of th emonster dice for the monsters in the current room during the set phase. He should hide the dice while setting them.

Credit: Level 99 Games for making BattleCon and BattleQuest.
2 Comments
CraZy-gAEmeR  [author] 28 Mar, 2017 @ 1:30pm 
No scans at all.
Unreal Ed 28 Mar, 2017 @ 1:22pm 
Thanks for the upload ! You've typed all the stuff back in? no scans?