Team Fortress 2

Team Fortress 2

132 ratings
ultiduo_noodle
   
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File Size
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1.466 MB
18 Apr, 2017 @ 12:20pm
19 Aug, 2017 @ 9:57am
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ultiduo_noodle

Description
ultiduo_noodle is a chinatown style King of the Hill map designed for Ultiduo (2v2).

I rushed this map out from beginning to end in the course of a little over one weekend, and while I think I did a good job catching bugs and clipping errors, it would be appreciated if you would report any issues you find to me via the comment section.

Also. I don't play ultiduo, or competitive TF2 very much in general. If you are an experienced ultiduo player, give me some constructive criticism (layout, balance, etc.) so I can try to improve the map.

Who knows. Maybe some day we will play something other than baloo.
5 Comments
Homnicidal Doktor 31 Oct, 2022 @ 10:20pm 
alright, thank you
Flaminglump  [author] 30 Oct, 2022 @ 10:15pm 
I think the cubemap build might be incomplete for HDR surfaces: that might be the problem. TF2 doesnt really do a whole lot with HDR I think, so it gets a pass there. The quick and dirty solution would be to disable HDR with the console command "mat_specular 0"

If I ever do an update for this map, I'll build the cubemaps again and fix the issue, but I'm not gonna do an update just to fix the cubemaps. I'd want it to be more substantial than that.

I know this map gets played in UGC sometimes, but I never get feedback from players about the map, so idk what to change ¯\_(ツ)_/¯
Homnicidal Doktor 18 Oct, 2022 @ 4:38pm 
In gmod the windows and seemingly some reflections are missing textures. Granted this could just be a gmod issue but I dunno.
disaphe 28 Apr, 2017 @ 9:23pm 
Great!
Sweetyfluff 23 Apr, 2017 @ 12:00pm 
Beautiful map!