Stellaris

Stellaris

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1/4th Outpost Influence Cost 1.8.2+
   
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Tags: Coffee
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511.000 B
19 Apr, 2017 @ 10:33pm
14 Oct, 2017 @ 10:13pm
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1/4th Outpost Influence Cost 1.8.2+

Description
Deprecated: see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1312689647&searchtext=influence+starbase

.25 influence maintenance, instead of 1 from frontier outposts in 1.6.1 code rewrite and onward

even if this mod appears out of date it should always work.
9 Comments
CoffeeKitty  [author] 22 Jun, 2017 @ 8:51pm 
np glad you guys like it, and thanks. my two favorite things are in my name :p
ChromiumPenguin 16 Jun, 2017 @ 6:17am 
Thank you!! I wasn't sure about the balance of this but then I considered 1) The ridiculous AI expansion rate and 2) Empire wide edicts can be cheaper (or not much more expensive) than a remote space station to run. Huh? So yeah, thank you and awesome username!
Cthula Hoop 11 Jun, 2017 @ 3:42pm 
Exactly what I wanted, thanks
dRuPpI 17 May, 2017 @ 9:03am 
:steamhappy:
CoffeeKitty  [author] 17 May, 2017 @ 4:47am 
I just updated it for 1.6.1
CoffeeKitty  [author] 17 May, 2017 @ 4:31am 
Yes i will :)
dRuPpI 15 May, 2017 @ 11:12pm 
the problem was with some of this influnce mods for outposts that the AI would stop buildung them at all for some reason ... but looks like it works .... will u patch this for 1.6?
CoffeeKitty  [author] 13 May, 2017 @ 5:39pm 
I don't believe the AI properly even uses influence to be honest, they kinda just cheat their way across the galaxy when it comes to resources, but yes theoretically it should affect the AI, but in my play, i see no discernible increase in fronteir outposts constructed by them
dRuPpI 5 May, 2017 @ 10:59am 
does this work with AI?