Don't Starve Together

Don't Starve Together

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Maxwell Revamped!
   
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20 Apr, 2017 @ 11:39am
5 Dec, 2017 @ 5:27pm
29 Change Notes ( view )

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Maxwell Revamped!

Description
Maxwell the Magnificent becomes a true puppet master! BALANCE NOT INTENDED!

- Loses shadow lumberjacks!
- Can have 3 shadow fighters!
- Shadow fighters have 500 HP and deal 150 damage!
- Shadow fighters regen 50 HP per second!
- Shadow fighters are faster! (movement speed increased from 6 to 8!)
- All shadows now cost 5% of his maximum sanity!
- Maxwell's maximum shadows cap has been increased from 4 to 30!
- Maxwell gets his old sanity regen back!
- Maxwell gets the shadow armor and weapon in his starting inventory!
- Maxwell gets more HP!
- Maxwell gets Shadow Manipulator prototypes from the beginning!
- Maxwell gets 20 nightmare fuel in his starting inventory!
- Maxwell gets the Atrium in his starting inventory!
- New shadow maxwell spawning effects!

Updated :
2 - November - 2017 : Lowering the damage of shadow duelists as well as increasing their HP regen but making it slower. All sanity prices for his spawns have been lowered.
- Shadow dueslists deal 100 damage per hit (used to be 150) and they regen 80 health every 3 seconds (used to be 70 health per second.
-All shadow spawns cost 3% of his sanity (used to be 5%).
Reasoning : Since maxwell gets the early nightmare fuel he could easily get all of the shadow soldiers he needed if paired up with a Wickerbottom (or Wilson if you have my Wilson mod) and then he'd become a better powerhouse than Abigail in certain situations. His duelists did way too much for no penalty, they are supposed to be expendable fire power that he could use for a while and then destroy for free nightmare fuel so I slowed down their health regen so they don't end up swarming up any boss they want to but can still pack a punch now that you can have even more of them!


14 - November - 2017 : Changed up the stats of the shadow duelists to make them fit the role of expendable fire power, raised sanity prices and reduced the amount of starting nightmare fuel.
- Shadow duelists deal 50 damage! (used to be 100)
- Shadow duelists have 600 health! (used to be 500)
- Shadow duelists regen 80 health per 5 seconds! (used to be 80 health every 3 seconds)
- Shadow duelists have their movement speed set to 10! (used to be 8)
- Shadow spawns cost 0.5% sanity! (used to be 0.3%)
- Maxwell starts with 3 nightmare fuel! (used to be 20)
Reasoning : Maxwell could swarm the dragonfly as soon as he got some spears and have its drops way too early, I am toning that down by reducing the amount of nightmare fuel he gets early on. Reduced the damage of the soldiers to make it so that the Maxwell player needs to summon more of them to be able to deal a big amount of damage. Raised the health of the soldiers so they can last slightly longer. Made their health regen slower to make them feel more like "expendable" fire power. Raised the shadow duelist movement speed to make them safer when they fight. Raised the sanity cost on shadow duelists to prevent them destroying a giant with aoe completely on their own.

06 - December - 2017 : Raised sanity prices for shadows! Buffed some of the stats of the shadows.
- Shadow dueslists deal 100 damage! (used to be 50 *reverted*)
- Shadow duelists cost 15% sanity! (Used to be 3%)
- Shadow miners and diggers cost 30% sanity! (Used to be 3%)
Reasoning : Maxwell had too much power against single target enemies, but even against aoe enemies like deerclops and bearger he still did good due to their damage AND health. Now that he has less starting nightmare fuel AND he can't have as many shadow duelists I hope for the better! XD

06 - December - 2017 : Lowered the health and health regen of shadows as well as some of the prices.
- Shadows have 500 health! (Used to be 600)
- Shadows regen 60 health every 5 seconds! (Used to be 80 health)
- Shadow miners and diggers now cost 40% sanity! (Used to be 30%)
Reasoning : Maxwell still super easy, send halp!
92 Comments
🎅🏻What is Love?🎅🏻 25 Nov, 2022 @ 2:57pm 
Update?
นะโน๊นนนนน 5 Nov, 2021 @ 11:39pm 
Is this mod still work?
Nikki Darks  [author] 3 Jul, 2019 @ 2:06pm 
I understanddd, don't worrryyy. o/
justpesky_ 3 Jul, 2019 @ 1:41pm 
im just saying i dont agree with it, though you put the work in to make this mod so you can do what you want. I didnt make it or put the work in so i cant make decisions for you or change anything i dont like.
Nikki Darks  [author] 3 Jul, 2019 @ 1:36pm 
o/
justpesky_ 3 Jul, 2019 @ 1:06pm 
i still dont agree with it. whatever just do whatever you think is right its your mod you made it
Nikki Darks  [author] 3 Jul, 2019 @ 9:55am 
Because they completely replaced Woodie. o/
justpesky_ 30 Jun, 2019 @ 4:10pm 
WHY NO LUMBERJACKS (lumberjacks are best ones)
Thoth 24 Nov, 2018 @ 2:22pm 
dude please make the Nightmare feul reasonable, at least make it 3-4 not A SINGLE fuel
manbert 16 Jul, 2018 @ 8:47am 
very balanced indeed