Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Not enough ratings
Maya's Mountains
   
Award
Favorite
Favorited
Unfavorite
Content: Maps
Game Mode: Versus
File Size
Posted
Updated
1.271 MB
21 Apr, 2017 @ 6:06am
22 Apr, 2017 @ 1:46am
5 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Maya's Mountains

Description
My First DeathMatch Map.
Very Open Area Map in MesoAmerican Theme.
Weapons:
Have All Weapons from Serious Sam.
All Items have different respawn timer from 25 (Min) to 45 (Max)
Have Invulnerability Power-Up at the Start that have 5 min. respawn time.
Have a Hidden Minigun.
My First Work on this engine.
Map is located in TFE Multiplayer Maps.
8 Comments
LIKBEK [SSDC] 9 Jun @ 12:20pm 
Отличная карта
Arisanick 5 May, 2017 @ 9:30pm 
This is your firts map? You make it awesome !
Melody 4 May, 2017 @ 9:10am 
1 MB, 188 KB.
TotalEnigma 4 May, 2017 @ 8:55am 
is this map 1212 mb? or 1 mb 212 kb 0.o
Melody 22 Apr, 2017 @ 12:04pm 
@[-:-]Harbinger
Hi, I'm not the owner of the map. In my (short) experience, if I save a mesh to an external file the game won't allow to join other players because the following error pops up: "Pure mode does not allow replacement resources.", and this is weird. Also the default bake lights method does not work, it brings up a "GI Error" in the log window. The only working baking method to me is the "Monte carlo" one.
[-:-]Harbinger 21 Apr, 2017 @ 6:51am 
Good work I say, though its a bit empty, how about adding some static Trees and bushes?

Also forgot, Bake lights is Alt + G, also remember to give the mesh you made a Shadow Uv map so the shadows dont look completely dark. ;)
adrian  [author] 21 Apr, 2017 @ 6:40am 
Thanks for the tip, I made this map for 25-30 minutes.
[-:-]Harbinger 21 Apr, 2017 @ 6:34am 
Basic but nice shadows, make sure your mesh are not local for better peformance and give them lightmap ovens in the shader modifier, then adjust lightmaps and then bake them lights.