The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Warrior's Phalanx - Block Perk Tree Overhaul
   
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23 sierpnia 2012 o 7:47
8 listopada 2013 o 1:55
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Warrior's Phalanx - Block Perk Tree Overhaul

Opis
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Warrior's Phalanx

By Remu Valtrez
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~~~ Author's Note ~~~ I am not longer updating or bugfixing these mods, as they are fairly old. They are as is- use at your discretion.

Version 1.0

In continuation of my Combat Perk Overhauls, I bring you the Warrior's Phalanx: Block Perk Tree Overhaul!

Changes:

::: Shield Wall :::

I changed the Description on Shield Wall I-V to show what they really do. It was originally off by 10% Blocking by the time it reached Shield Wall V.

Shield Wall VI *Mastery* - Block 100
Blocking is 65% more effective.


::: Elemental Protection :::

Elemental Protection II - Block 90
Blocking with a shield reduces incoming fire, frost, and shock damage by 75%.


::: Deadly Bash :::

Deadly Bash II - Block 80
Bashing does ten times more damage.


::: Discipline :::

Discipline I (New Perk) - Block 50
Stamina regenerates 25% faster when wearing a shield.

Requires 1 Rank into Shield Wall to be able to obtain, along with having a Block Level of 50.


::: Fencer :::

Fencer I (New Perk) - Block 50
Attacks have a 5% higher chance to land a critical hit that deals 25% more damage while wearing a shield. Attack speed is increased by 5%(also while wearing a shield).

Fencer II (New Perk) - Block 100
Attacks have a 10% higher chance to land a critical hit that deals 50% more damage while wearing a shield. Attack speed is increased by 10%(also while wearing a shield).


::: Phalanx :::

Phalanx I (New Perk) - Block 100
Damage taken is reduced by 10% while wearing a shield.

Requires 1 Rank into Elemental Protection to be able to obtain this perk, along with having a Block Level of 100.


If you like the mod, give that rate up button some love! :D
If not, post a comment and let me know why :)
Komentarzy: 37
Kagraman™ 13 maja 2013 o 12:40 
Is this mod compatible with other perk mods? For example one called non-linear perks and one that means multi level perks level up automatically and means i dont have to spend 5 points on the same perk.
Remu  [autor] 15 października 2012 o 3:46 
I am sorry to say this, but until further notice, the Light/Heavy Armor Overhauls will be put on hold indefinitely. I can't get some of my perks to work right, and I refuse to release what is actually working, as it would be a tiny mod. I've released really small mods before (Illusion Overhaul/Alch Ingredient Tweak, which is going to be removed), and I am going to avoid doing that again. I am also on Haitus until further notice. Sorry to keep you waiting just to say the mod's not getting finished, but there's not much I can do at this current time.
Forest Brother 6 października 2012 o 12:56 
i think you should put it on new perks, and is there any mage friendly perk for mages in heavy armor?
Remu  [autor] 5 października 2012 o 14:37 
Okay so, having trouble with a few new perks I added in, just not working correctly, sooooo I can either put up the base upgrades to the original perks, or keep at it on the new perks, which would you prefer?
Remu  [autor] 2 października 2012 o 7:20 
Should be up by Friday at latest (Days of agogo!)
Remu  [autor] 2 października 2012 o 7:19 
Yerp haha
Sorry for the delay(again :P)
Forest Brother 30 września 2012 o 11:32 
armor mods gonna be up next week?
Forest Brother 19 września 2012 o 5:00 
its ok, glad to hear that you starting to feel better
Remu  [autor] 19 września 2012 o 4:02 
Hand's almost healed up enough, within the next few days it should be uploaded. Sorry for the delay.
Forest Brother 19 września 2012 o 3:45 
Hey, any news on heavy/light armor overhaul?