Stellaris

Stellaris

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BattleTech Houses
   
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Tags: Namelist
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28.131 KB
25 Apr, 2017 @ 6:14am
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BattleTech Houses

Description
A mod made for my own purposes, playing in a Battletech setting required namelists with classic Battletech material.

These namelists are all gendered, and - if I may say so, already quite extensive.

I have not yet made House Davion, but includes House Marik, Liao, Kurita, Steiner, periphery states, Rimworlds Republic and House Cameron. Have taken some liberties in regards to conflation.

Will probably release a final verion, with the 1.6 maybe, that includes Davion and has even more, more refined content. But this suffices.

For those nerds out there, if you have any requests, I may well include them at some point.

I use this mod for graphical immersion; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=691031829

Note that the imperial capitols are not included in the lists, as they are "starting systems".
Capitols shortref
Draconis Combine - Luthien
Lyran Commonwealth - Tharkad
Marik Commonwealth/FWL - Atreus
Capellan Confederation - Sian
Terran Hegemony - you guessed it
Rim Worlds Republic - Apollo
Outworlds Alliance - Alpheratz
Magistracy of Canopus - Canopus



[note: there is some content that hasn't been coded in a form that makes it appear in game: like, I've attempted to sequential name Science Ships for terrans as Explorer Corps #, and frontier outposts, mining stations and such are intended to have random names. As of now, they do not, they name the mines after the stellar objects they orbit. Fine for now, but will fix by next update.]

Suggestions and [constructive] comments are welcome.
6 Comments
M@x 13 Jul, 2023 @ 10:05pm 
Ah Taurian Concordat, where hippity hoppity, get the fuck off my property is conveyed in the kilotons... Next playthough, imma try that.
Kashim27 27 Apr, 2017 @ 4:24am 
Nah just like the Taurians.
Narrelama  [author] 27 Apr, 2017 @ 2:25am 
Kashim27 yes, since you ask, I will add the Taurians =)
Any particular 'vibe' you're looking for?
Kashim27 25 Apr, 2017 @ 2:19pm 
Can you add the Taurian Concordat too?
Pode 25 Apr, 2017 @ 1:30pm 
Emblems, weapons, mech armies, now houses. I think I know how to make the jumpship / dropship drive work if I can get the time to test it. Now "all" we need is the static map and the tech tree.
White Shadow 25 Apr, 2017 @ 12:08pm 
Amazing mod. Been looking for this for a while. Thank you.