Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

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Contents: Campaign
File Size
Posted
68.696 MB
26 Apr, 2017 @ 9:31am
1 Change Note ( view )

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Description
Marines we have received an emergency beacon from the genetic lab at LVR-784,but we have no response on the comms! Hustle up and investigate the situation!

This is my old campaign from alien swarm, it contains only two maps but they are bigger than the average small maps in AS.
Playing with bots is not advised as node graphs aren't there, so expect some issues, and as of now im not planning on doing further improvements.
On the second map lag/high ping on the initial area is due to many network entites including the rotation publicity object, recomended to play it on a dedicated server, if you host it yourself you might experience said issue.If you play it solo offline no issues present.

On a side note, there are several interactable stuff that are not related to the mission, but that add some extra fun to the game, as outdoors light sources, stasis pods, equipment boxes i made a while ago etc.
First map has 3 custom objectives and second map has 6 custom objectives.

If trouble with download, link from moddb:

http://www.moddb.com/games/alien-swarm/addons/hive

Big thanks to Tim XFUNC Carter for sharing his vast knowledge about mapping,without him it wouldnt be as awsome as it is.
Thanks to Soulless for helping me testing with high pings all the time,even going for the 1000 ping record one time :)
We dont know what caused such high pings....fake,we do know,but its classified information.
Thanks to Goodone for testing the maps and hosting the campaign on his server.
Thanks to the following friends for testing the map:

MDX
Thunder Pick
Mulder
A.M.A.Z.O
Ciome
TheChosenNoob
Zipi
11 Comments
76561198064320159 23 Sep, 2017 @ 12:57pm 
you can only join by friend invite, cannot join the public lobby, may be fix it?
YOJIMBO 21 Sep, 2017 @ 12:36pm 
Also another thing, can't join a friends game even if map is installed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1140250479
YOJIMBO 21 Sep, 2017 @ 12:16pm 
I suggest a bit less bloom but rest looks fine so far :steamhappy:
Bounty 21 Sep, 2017 @ 11:25am 
Very cool maps. I really like the idea about closing alien spawners :steamhappy:
Ryder.J  [author] 21 Sep, 2017 @ 7:44am 
I will have to check, thanks for reporting this issues, i will try and get this and some other problems fixed soon.
76561198064320159 21 Sep, 2017 @ 7:37am 
Can you make map brighter and fix the minimap(we don't see ourselves on TAB screen)?
Minigun Specialist 20 Sep, 2017 @ 10:17am 
more screenshots please ;)
UNDERDOG 9 May, 2017 @ 7:59am 
Cool! I get it!!
Ryder.J  [author] 9 May, 2017 @ 5:12am 
Hey buddy, i am glad you guys like the map, the lag on the initial area is due to many network entities such as biomass, eggs all in the same place and also due to the publicity object wich is the first rotating object with signs once you start the mission, the solution to this is maybe removing some biomass and eggs and even possibly removing the rotating function, it is something of trial and error, but i will look into it, give me some time to try and fix this.
PS: your english is good :)
UNDERDOG 8 May, 2017 @ 9:33pm 
As you said, my little buddy who left a message downstairs and me have experienced high ping on the second map. Please forgive me for my poor English. I can't figure it out "the rotation publicity object" meaning. We like this map so much that we play it over and over again to clear customs until 00:30 a.m. We're looking forward to fixing the second map's problem. XDXDXD