Team Fortress 2

Team Fortress 2

186 ratings
Final Fantasy Town
   
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Game Mode: Specialty
File Size
Posted
Updated
43.392 MB
27 Apr, 2017 @ 8:38pm
26 Sep, 2020 @ 4:47pm
1 Change Note ( view )

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Final Fantasy Town

Description
A town inspired by Final Fantasy 1 - 3 for the NES/Famicom.

This is a TRADE map with no objective (trade_finalfantasy_town).

For more of my maps and projects, subscribe to me on YouTube.
11 Comments
Scruby Freeman 26 Apr, 2020 @ 11:25pm 
Need more of this Gold :medicon:
Dreadmor Stan (Tomatobud) 6 May, 2017 @ 2:29pm 
nice map idea sick of all those pokemon maps
PRESO - killer. 5 May, 2017 @ 2:19pm 
This looks so cool :oo
Meat sock 3 May, 2017 @ 5:57pm 
ent_create headless_hatman
evil brain murder wizard 3 May, 2017 @ 5:39pm 
Ah. (how do you spawn Mr Headless or the Zombies again?)
Btw, thanks for replying.
Theanine3D  [author] 3 May, 2017 @ 5:38pm 
Depends on what bots you're talking about. If you mean the bosses like Headless or Merasmus, they will work fine. So will the zombies. But regular bots that join your team and get counted as players will usually stay in spawn because there's no objective in the map. The objective is what makse them leave the spawn room.
evil brain murder wizard 3 May, 2017 @ 5:36pm 
So if i were to spawn bots after doing nav_generate, would they just run around?
Nice map btw.
ıota-2 30 Apr, 2017 @ 2:51am 
kewl:steamhappy:
xqz 30 Apr, 2017 @ 1:59am 
круто
RMS-099 Rick Dias 30 Apr, 2017 @ 12:06am 
This is great! Thank you for making this, I'll have a lot of fun with it.