Natural Selection 2

Natural Selection 2

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ns2_co_pulse
   
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1.893 MB
26 Aug, 2012 @ 1:06pm
13 Feb, 2014 @ 6:03am
38 Change Notes ( view )

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ns2_co_pulse

Description
ns2_co_pulse

Beta 20
12 Comments
Squ4d 12 Sep, 2013 @ 7:29pm 
It was good playing with you earlier on my server Alex. Really enjoy the work you put into this map. It runs very well, & I hope you know the time you invested is much appreciated. Just a reminder about aliens currently not being able to get over the crate in the room to the south of reactor. Also, is there a way to make it where the power nodes stay dead after an alien destroys it? Since right now they auto-re-spawn and turns the lights back on after certain amounts of time instead of needing the marines to repair.
Stephan [TB] 4 May, 2013 @ 9:30pm 
Can someone help explain how to get this map to work on a combat server, Connecting to our server with it causes players to crash. Can not load it locally either.

I've heard soemthing about file paths not matching but i am not sure really what to do, any help will be appreicated.
Dee0gee 21 Apr, 2013 @ 1:39pm 
Can you fix this to run on current combat.. ns2_co_pulse perhaps
CitizenSlug 8 Feb, 2013 @ 5:53pm 
Yeah, it's a fun map, but in NS2 it's near impossible for marines to win. They end up trapped at spawn the entire game with relentless fade attacks and lerk spores.
Jibrail 14 Nov, 2012 @ 9:31pm 
something needs to be done about the size on this one, marine start is too tight and some other places too,as kay said on a 18+ server you really start to see how small it is.
Kayomani 8 Nov, 2012 @ 9:51am 
This map breaks with 15+ players as the aliens do not have enough spawn points.
[=Alex=]  [author] 3 Nov, 2012 @ 5:41pm 
Minimap arreglado.
[=Alex=]  [author] 3 Nov, 2012 @ 5:05pm 
Estoy arreglando eso... :P
xChoice 2 Nov, 2012 @ 10:56pm 
si, era asi, gracias :P ni me di cuenta que habia una opcion de mods en el menu jajajaja

El unico problema, es que el mapa esta mal, osea, te muestra caminando por cualquier lado, si vas por abajo y subis por la escalera que agregaste, y miras el mapa, apareces afuera del mapa.
[=Alex=]  [author] 2 Nov, 2012 @ 8:22pm 
Tenes que suscribirte al mod y luego en el juego vas a mods y lo pones como activo, creo que es así, yo lo veo siempre porque está en mi carpeta de maps. Probá y decime si funciona.