Arma 3
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GossamerSolid's Marker Colors
   
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Data Type: Mod
File Size
Posted
33.501 KB
6 May, 2017 @ 12:04pm
1 Change Note ( view )

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GossamerSolid's Marker Colors

Description
This is a simple mod to add a larger list of CfgMarkerColor classes because the existing ones ingame are limiting in variety.

Thanks to http://www.rapidtables.com/web/color/RGB_Color.htm, I got the list from that site
6 Comments
GossamerSolid  [author] 28 Aug, 2019 @ 12:49pm 
@blackfisch: You have my permission, please just include credit where credit is due.
blackfisch 28 Aug, 2019 @ 1:13am 
Hey, sorry to bother you. We are currently working on a Life server ( https://forum.mountainvalleyrpg.de/ ) and want to feature your mod in our modpack for every player to access. The reason we're asking is, that we are approved as a monetized server by Bohemia (which is mainly because of a partnership) and have to be sure that we are allowed to use every mod we want to before going using it. Thanks for your help :)
KnatteAnka 18 Sep, 2018 @ 1:56pm 
Also fixed the key file: https://drive.google.com/open?id=1_r3OpqloPfdUaOk9uuxa-p-oC25eI9AL add to a folder called Keys
KnatteAnka 18 Sep, 2018 @ 1:23pm 
Hi can you correct meta.cpp with correct id of the mod to
publishedid = 920416686

this will help my private server to show my fiends what mod they need and to find it on steam.
GossamerSolid  [author] 17 Dec, 2017 @ 11:59am 
@Kronus: If you place markers with the colours added in this mod within the editor - it most likely will cause a dependency.

I wouldn't recommend usage in MP unless all clients have the addon as I believe even if you place a marker during a mission with one of these colours, other clients will get an error and most likely won't be able to see the marker either.

I haven't really tested this scenario, just going off the top of my head.
Kronus 17 Dec, 2017 @ 11:08am 
does this create dependencies so other clients also need to have the mod?