Take On Mars

Take On Mars

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Battery 3 kWh 9 kWh 18 kWh
   
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Item Type: Modification
Dependencies: Standard
File Size
Posted
Updated
8.891 MB
10 May, 2017 @ 10:25am
16 May, 2017 @ 8:32am
5 Change Notes ( view )

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Battery 3 kWh 9 kWh 18 kWh

Description
=== This Mod add 3 types of Battery ===

= Battery Type === watt min required
- 3 kWh Battery == 45 watt
- 9 kWh Battery == 55 watt
- 18kWh Battery == 65 watt

=== Function ===

- Add a discharge of 5 Wh
- New GUI
- When Battery is charing you
-- can see how long it will take
- If input > output Battery will charge
- If input < output Battery will discharge
- If Battery empty and not charging there
-- is a no power image on the gui.

Down in the left corner you can see
which version you have.
(Yes the Screen is Small)

=== Battery ===

= 3x Socket hub battery
-- 6x IN 6x Out

= 3x Outpost wall battery
-- Outside 6x IN 2x Out
-- Inside 2x IN 2x Out

= 3x Modular wall battery
-- Outside 6x IN 2x Out
-- Inside 2x IN 2x Out

=== Recipe ===

Socket hub Battery

= 3 kWh Battery Hub
-- 65 Aluminium
-- 55 Iron
-- 20 Silicon Oxide
-- 30 Argon

- 9 kWh Battery Hub
-- 65 Aluminium
-- 75 Iron
-- 40 Silicon Oxide
-- 45 Argon

= 18 kWh Battery Hub
-- 65 Aluminium
-- 95 Iron
-- 60 Silicon Oxide
-- 60 Argon

Outpost wall Battery

= 3 kWh Outpost Battery
-- 15 Aluminium
-- 25 Iron
-- 20 Silicon Oxide
-- 30 Argon

- 9 kWh Outpost Battery
-- 15 Aluminium
-- 45 Iron
-- 40 Silicon Oxide
-- 45 Argon

= 18 kWh Outpost Battery
-- 15 Aluminium
-- 65 Iron
-- 60 Silicon Oxide
-- 60 Argon

Modularbase wall Battery

= 3 kWh Modularbase Battery
-- 40 Aluminium
-- 50 Iron
-- 10 Silicon Oxide
-- 30 Argon

- 9 kWh Modularbase Battery
-- 40 Aluminium
-- 70 Iron
-- 30 Silicon Oxide
-- 45 Argon

= 18kWh Modularbase Battery
-- 40 Aluminium
-- 90 Iron
-- 50 Silicon Oxide
-- 60 Argon

=== Other ===

You have a question or found a Bug?
Write me in the Comments.
Please give me a feedback
to improve the mod.

=== Known bugs ===

=When you load your savegame the wall battery don`t
-- start powering if only the life support module connected. At the moment the battery
-- must be charged shortly.
= You can`t charge a battery with a other battery.
46 Comments
Knightsleeper 13 Dec, 2020 @ 12:31am 
Thank You SyBozz. You are helping me keep Take On Mars forever alive.
SyBozz  [author] 10 Dec, 2020 @ 12:59pm 
@Knightsleeper You can use this mod as long as Credit is given and the display text isn't changed.
Knightsleeper 10 Dec, 2020 @ 10:59am 
I would like to use you mod in a Take On Mars rebuild mod of the game. I can give you credit for your mod work on the main menu screen with the credits tab on the lower right side. By clicking on it, you can see game credits. Your work is very good. Please allow me to use your mod and help me keep Take On Mars forever alive. My project is very important to me and I need your support.
Harbingerman 10 Apr, 2019 @ 5:31pm 
Since you are not around I am uploading the patched version and will give credit for sure; nice Mod hope it works ! Tryin this in my scenarios right out of the box ! My resource Mod will make this an endgame product !
Harbingerman 6 Jun, 2018 @ 3:32pm 
Hello ! I am going to modify your MOD to work with my Resource Mod (It is very extensive and hardcore as it takes 2 to 3 game months to get the materials for the larger batteries). I actually produce one battery with chemical components (zinc sulphate and sulfuric acid for example). From what I read the Solar Panels give Max Bat out at 6KWH and the MMRTG at 9KWH. Although they show 2 batteries each on the units, and my 'battery' is the battery component part of the Battery shown on the unit. SO... I am using 1 'battery' part / 1KWH of power output. I actually use battery parts and battery acid to make a 'BATTERY'; this is the COMPONENT used, like Iron or Silicon. To modify your Mod I am dropping the amount of major components listed by about 30% more or less. Your Mod works standalone with mine just doesnt have the Battery Part ResCost requirement. I would like to include your updated Mod on my Workshop page and am asking to do that first.
J.BROWN 13 Aug, 2017 @ 1:25am 
super.
SyBozz  [author] 16 May, 2017 @ 7:06pm 
No problem when you look in to my workshop items there is a patch for this problem hope it works for you
dis0nored 16 May, 2017 @ 7:04pm 
apologies for deleteing comment still trying to figure out why
dis0nored 16 May, 2017 @ 7:04pm 
Yeah, I used that mod
SyBozz  [author] 16 May, 2017 @ 9:56am 
New update with new recipe