ARK: Survival Evolved

ARK: Survival Evolved

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Nice Tea Kake (No Team Kill)
   
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14 May, 2017 @ 10:26am
29 May, 2017 @ 3:18pm
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Nice Tea Kake (No Team Kill)

Description
release: 29/5/17 - persistent buff should now determine team reliably on respawn after death.

ModId: 925886514

Description
This mod adds a no-team-kill damage removal buff. If you are fed up with hitting your own dinos or being hit by other team members in a melee fight then you know what this is for!

Usage

Engram is learnt for one point at level 13 and has no pre-requisiite.

The nice-tea-kake is made in your inventory using a sweet veggie cake and 1 pints of beer (to make it palatable :-) Using it will give you, or the dino you remote use it on, immunity from team inflicted damage (Except falling!) until the recipient dies. By default the buff is removed on death, but there is an ini option to make it persistent. You can remove the buff manually by eating another cake whilst the buff is active.

Notes

Give item codes:

Blueprint'/Game/Mods/NTK/NiceTeaKake/PrimalItemConsumable_NiceTeaKake.PrimalItemConsumable_NiceTeaKake'

Ini file entries

in GameUserSetting.ini in a section called:

NiceTeaKake

entries:

bIsBuffPersistent=True

bIsBuffPersistent: boolean flag to make the buff return after player death.Can still be turned off by eating another nice-tea-kake.

Under consideration

Nothing at present!

My mods:
7 Comments
wuzzy  [author] 9 Feb, 2018 @ 9:07am 
If the game indicates the damage comes from a team member then this should stop it.
Cozmo 8 Feb, 2018 @ 10:21pm 
burn doesnt affect friendlies
HeavyHandedDame 8 Feb, 2018 @ 7:27pm 
Does this work with wyvern breath attacks? Its frustrating to have fire, lightning and poison breathing wyverns and they can't use it if a teammate is in the mist of battle.
wuzzy  [author] 8 Feb, 2018 @ 5:41am 
To stop team damage? There is one for PVE but there wasn't one for PVP thats why I wrote this. I was fed up of killing my own dinos which run in to a fight just when you are swinging. You can leave them on passive and have them stand there and get eaten.
Cozmo 7 Feb, 2018 @ 11:02pm 
isnt there an option in server settings to do this?
wuzzy  [author] 29 May, 2017 @ 3:00pm 
Persistent version should now work. The team information on the buff was not reliable after the death transition. I am now deriving this information from the damage event so should now be reliable.
wuzzy  [author] 29 May, 2017 @ 8:05am 
Persistent version seems to be re-added but is not functional, I will investigate!