Invisible, Inc.

Invisible, Inc.

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Talon Recruitment (Overwatch Agents) [v7]
   
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1.729 MB
17 May, 2017 @ 2:38am
15 Oct, 2021 @ 10:29am
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Talon Recruitment (Overwatch Agents) [v7]

In 1 collection by Puppetsquid
Super Stealth Brothers
15 items
Description
Official Forum Link: http://forums.kleientertainment.com/topic/78783-agents-talon-recruitment-sombra-widowmaker/

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Latest:
- Fixed loading order and improved mod compatibility.
- Added Manual Reload ability to Widow's gun, as Recharge ability wouldn't work in sniper mode. Requires Function Library to prevent a crash.
- Fixed text formatting in Sombra's door opening ability.
- Fixed that Sombra's EMP gained charge between missions, potentially going over max capacity.
- Added custom icon for Peek for Widowmaker.
(These changes by Wodzu_93, thank you so much for taking the time out to do this!)

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Characters are based on those from the game Overwatch. It's great, go play it if you haven't yet.
I've done my best to use completely unique assets, however I didn't have time to create full profile pictures.
They'll get updated soon enough.

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Two of Talon's greatest spies have wound up in Central's files, and in her employ.

Sombra: A masterful infiltrator. She weaves through facilities unseen with a cloaking rig, blasting opportune targets with her ranged EMP, then darts away to safety with her iconic translocators.
In the latest update, she has recieved an overall buff and can now use her EMP to open security doors!

Widowmaker: The infamous assassin. Noone can hide from her sight; she stalks enemies with infra-vision before nullifying them with venom mines and her customised, twin-state sniper rifle.
In the latest update, her venom mines now tag enemies, and she gains armor piercing againts observed and tagged guards.

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I've tried to balance this as well as I can, but in order to hit my release schedule more balancing may be left for future updates. C'est la vie.


-- If you're new to mods, here's how to use them --

1) Subscribe
2) In the main menu go Options > Gameplay
3) Click 'Refresh Mods'
4) Restart the game

This mod also deals with a few half-AP values, so you may want to check out osheroff's 'UI Tweaks' mod.
Popular Discussions View All (3)
11
23 Aug, 2020 @ 10:55am
Suggested Changes
Puppetsquid
7
9 Nov, 2020 @ 2:52pm
Bug Reports
Puppetsquid
0
18 May, 2017 @ 8:19am
Reviews / Stories
Puppetsquid
40 Comments
thelastlemming 10 Apr @ 9:12am 
Is there any information on how to make the gun function again?

I know this is an older mod but it must still have some relative visibility to its author / subscribers. There's a bug report also mentioning this issue but it has no replies. Maybe there's a problem with my mod load order?

The situation is unfortunate because a multi-functional gun at the start is so good that even without being able to reload out (thankfully it does so between missions) I still can find reason to carry this character... but it would be lovely if it did work correctly.
The Sinless Assassin 16 May, 2024 @ 6:21pm 
How do I enable sniper mode for Widow's gun?
Mysh42 19 Apr, 2022 @ 5:42am 
@The_Guy_with_Lag, totally disagree. Widow can be usefull if you EMP heart monitors in advance or use an augment, and playes as a nice alterantive to Shalem (or Agent 47 from another mod) in pair with archive Draco, is all matter of strategy. And Sombra, it is too good. By this I mean even OP a little, since it is parctically a mix of Dr. Xu, Banks, Derek (aka archive Monster) and International, and while may not be as good in diriect comparison for any of the traits with the originals, it is the posibilities for creative usages there it earn the points. Althought I guess it worth mentioning both agents trully shines if combined with other available mods, since by now vanilla and full-on moded Invisile Inc. and two very distinct games.
Baka-Taske 9 Mar, 2022 @ 8:00am 
okey then. I didn't save Sombra or Widowmaker in a rescue mission by the moment of writing this question, but... is this possibly at all? I mean, u didn't write anything like "Sombra/Widowmaker can be rescued' in mod's option or here, in mod's description. I'll be waiting for any answers .,.
G-Rat 16 Sep, 2020 @ 6:32pm 
Such a cool mod, nice work!
ℭℴnŋℴŗᙢαçℓℯℴd 7 Oct, 2019 @ 6:49am 
Can you make only Sombra agent? maybe Sombra and Spy (TF2)?
i can donate spy's hat,maybe.
i just hate w1d0maker
Zorlock Darksoul 29 Jul, 2019 @ 11:22am 
I mentioned this in the Discord, but I'll request it here, as well: Would it be possible to make Sombra's Translocator accept charges from NIAA's Subdermal Power Bank augment? I know it's been tweaked already to accept several of NIAA's items, but I think it'd be swell if this augment was added to the list of acceptable power sources.
snefrukai 30 Aug, 2017 @ 8:17am 
WOW, looks really awesome!
The Guy with Lag 31 Jul, 2017 @ 5:41pm 
not as good as the trailer makes. widow is useless, unless you want to hurt guards which is something you s hould avoid.
and sombra is just plain bad... Her equipment is really good but the spesific ways you put in to limit it just makes it irritating to play with. Cloak you can only use to sprint, and cant use to vanish from sight? Even decker can do that.
A teleporter with 1 base charge and takes an entire charger just for 1? play derek instead.
a remote hack to get charge and emp devices? You just waste console for a charge, bad deal. play dr xu instead.
Lee Everett 26 Jul, 2017 @ 3:03pm 
Holy shit this is really good.
Any plans for Reaper? Giving him a teleport with a cool-down (Shadowstep) or the ability to walk through lasers undetected (Wraith Form) could work well. Also if perhaps he had the ability to survive one gun shot per mission as a variation of Wraith Form.
For balance he could have a very short-range gun (Hellfire Shotgun) and Draco's "scanning" passive to force the player to kill at short range. The gun could also perhaps make noise and alert other guards, making Reaper harder to play.