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I know this is an older mod but it must still have some relative visibility to its author / subscribers. There's a bug report also mentioning this issue but it has no replies. Maybe there's a problem with my mod load order?
The situation is unfortunate because a multi-functional gun at the start is so good that even without being able to reload out (thankfully it does so between missions) I still can find reason to carry this character... but it would be lovely if it did work correctly.
i can donate spy's hat,maybe.
i just hate w1d0maker
and sombra is just plain bad... Her equipment is really good but the spesific ways you put in to limit it just makes it irritating to play with. Cloak you can only use to sprint, and cant use to vanish from sight? Even decker can do that.
A teleporter with 1 base charge and takes an entire charger just for 1? play derek instead.
a remote hack to get charge and emp devices? You just waste console for a charge, bad deal. play dr xu instead.
Any plans for Reaper? Giving him a teleport with a cool-down (Shadowstep) or the ability to walk through lasers undetected (Wraith Form) could work well. Also if perhaps he had the ability to survive one gun shot per mission as a variation of Wraith Form.
For balance he could have a very short-range gun (Hellfire Shotgun) and Draco's "scanning" passive to force the player to kill at short range. The gun could also perhaps make noise and alert other guards, making Reaper harder to play.