Arma 3
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ProjectBECTI V0.3 - RHS (USA-RUSA) - Altis
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, PvP
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.492 MB
17 May, 2017 @ 4:49am
7 Jul, 2017 @ 6:36am
4 Change Notes ( view )

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ProjectBECTI V0.3 - RHS (USA-RUSA) - Altis

In 1 collection by Fisher
ProjectBECTI
3 items
Description
ProjectBECTI RHS US Army - Russian Army
Project BECTI is an Open Source project. BECTI is a mission created by Benny in the early ArmA 3 days. With this project we aim for it to update BECTI, improve the project and make it compatible with some mods and maps.

What is CTI?
CTI (Capture the Island) is a Gamemode that was made by bohemia in ArmA 2 where two sides, West and East fight for the control of an island. Each side are led by a Commander (Player or AI) which may construct a base thanks to the MHQ (Mobile HQ). As soon as the base is available, you may decide to reinforce your team by purchasing additional units and vehicles. Keep in mind that the Commander may assign assign different tasks to your team. The mission may be won by destroying the opposite side's base assets (Barracks,Light Vehicle Factory, Heavy Vehicle Factory, Aircraft Factory and the MHQ). Money and Supplies are gathered from capturing towns. Expect some resistance of some local militia at the towns tho!

How do I play and install it?
First download the mission trough the STEAMWORKSHOP by subscribing to the item. Start your ArmA 3 (with the needed mods) go to multiplayer press host and select the mission. When you are in the slot selection screen select your side, a slot (doesn't matter which one) and setup the Parameters (Mission Options) by clicking on the parameters button on the top right of the screen. If you want to play on your own or with all players on 1 side; enabling AI Commander and AI teams is recommended.

Optional Mods
Project BECTI also added scripts to the mission so that other mods that are not REQUIRED are still supported by the factory,equipment menu etc.

Current Supported Mods:
- ACE 3
- Task Force Arrowhead Radio

Current Required Mods for this mission:
- RHS USAF
- RHS AFRF
- RHS GREF

Issues/Requests
If you have any Issues or Ideas, please post a new thread here: Github[github.com]

Feel free to Clone this project and send Pull Requests!

Todo
Note that this is still an early release of the project, so if you have any new ideas, a map or mod request or issue please post it on our github.

Currently we will work on:
- Updated UI
- New Artillery System
- New toys ;)
- Tutorial
- More maps with different mods
- Much more

Thanks to...
- Bohemia Interactive (original Mission in A2)
- Benny (original A3 Version of CTI)
- Sari (Some updates for UI code)

[github.com]
Popular Discussions View All (1)
3
30 Aug, 2021 @ 12:35pm
Issues
Fisher
73 Comments
Sansy 21 Apr, 2021 @ 9:26pm 
when we start the match i win immediately i dont know what is going on xD
Ryan 25 Sep, 2020 @ 7:35am 
Now 6 teams stuck on the respawn island
Ryan 25 Sep, 2020 @ 7:08am 
AI respawns over and over again. Not all, 3 in my session
Castello 30 Jan, 2020 @ 6:35am 
Is it possible to stop infantry units creating trucks, or stupid amounts of trucks, when set to independent ai?
HecticWolf97 9 Nov, 2019 @ 1:09pm 
is there a way for me to add the normal arma 3 equipment so i can have both A3 and RHS gear at once?
Ashlander 30 Sep, 2018 @ 11:07am 
Why can I only have a squad up to 5 even when I set it higher?
Shoot2maim01 6 Aug, 2018 @ 3:46pm 
Apologies if this is a silly question, but is there a way to have it where all of the objectives are assigned to cities that are close to eachother?
alex.d.zhukov 9 Jul, 2018 @ 11:31am 
Good day, I have a bug where I, as a commander, can not start upgrades, and also several more options are not available. Please tell me how to fix it.
jtareb1 26 May, 2018 @ 8:32pm 
The AI for the GREF faction will use vehicles--the type will depend on the size of the objective. Small to medium towns will only use jeeps. Dont know about the OPFOR as I have never played that far lol.
jtareb1 26 May, 2018 @ 8:10pm 
ASR AI seems to work ok with PBECTI. I have not been able to get VCOM to work though...possible conflict with the mission ai