War for the Overworld

War for the Overworld

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Hammers and Stones. Mystical Journey. 9.
   
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Legacy Maps: 3 Player Maps
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2.505 MB
18 May, 2017 @ 1:47pm
18 May, 2017 @ 3:01pm
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Hammers and Stones. Mystical Journey. 9.

In 1 collection by Green.Sliche
Mystical Journey. 25 Levels Campaign. v1.0
25 items
Description
I think I forgot to tell you that broken toys can be repaired. Rather than make the new ones, it's easier to fix the olds while there is such opportunity. Today you shall learn how to do so.

Garrison room. Place where only big and strong guys hang out. Armed with giant hammers, these brutes can smash everything and everyone on their way, or spend some time in this room and repair damaged traps and doors. How they do that? Like I know! They just get there and magic happens. Or maybe it's sience again? Nevermind the proccess, focus on result.

For instance, here is a true Empire Stronghold. You haven't faced such tough nut before. Why it is so hard to breach this one? Well, the magic of Garrison room. As I said, those brutes make everything durable. Walls, doors, traps - they clearly don't seem to care what needs fortification. The more I talk to you about them the more I think that you really need to get those. Most surely you do.

There are two other underlords - Treggdar and Harmond. Those guys are also tough and believe they can take down Empire and you. Perhaps they are right about the Empire part, but certainly not about you. You don't plan to lose this one, do you? I made bets you know!

Your job here is to crack Empire, beat Treggdar and Harmond and destroy two Purple Crystals. Don't forget about blondies. They seem to enjoy some whipping.

Starting position is Green. Blue Underlord AI is Marcus. Red Underlord AI is Korvek. Blue and Red Underlords are allied.