Arma 3
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SP/CO-O5 | Operation Pacemaker
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.230 MB
21 May, 2017 @ 5:27am
1 Jun, 2017 @ 3:54pm
12 Change Notes ( view )

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SP/CO-O5 | Operation Pacemaker

Description
Operation Pacemaker v1.10

CSAT has been showing their might to NATO forces on Altis and NATO has been pushed back. You're tasked to join up with the recon team already behind enemy lines and look for any source of information about CSATs movements that could help NATO strike them back where it hurts them the most, and you get to do some of the striking yourself.

FEATURES:
FPS optimization
Compatible with mods
Virtual Arsenal
Reviving
Respawn points unlocked with progression.
Saving


MULTIPLAYER:
Mission was made with CO-OP in mind and atleast 2-3 players is recommended but can be played alone or with up to 5 players. Mission is estimated to take 60 minutes or more.


NOTE:
This is my second attempt at making Arma III missions but isn't poorly made by any means, so please comment if you liked it and if you hated it, tell me why so i can improve those aspects in my next mission. If you have any questions, leave a comment and i'll respond asap.
10 Comments
CastigadoR 22 Mar, 2020 @ 9:39am 
very goog mission, although with a bug in the convoy. since sometimes the trucks do not appear or turn around instead of following the road, otherwise fine. Muy buena la misión, aunque con bug en la parte del convoy, ya que aveces los camines no aparecen o dan la vuelta en ves de segui el camino, por lo demás bien
Liberty_Valance 23 Aug, 2017 @ 7:24am 
VERY GOOD. VERY DIFFICULT AT THE END ... THANKS
JPé 18 Jul, 2017 @ 10:40am 
You know how to make a nice mission. The script and cinematics are good. The next one try to include something relative to the atmosphere and you'll have a superb mission. Thanks!
roelofrossouwrob 5 Jun, 2017 @ 2:40am 
really awesome thanks
OFFA273 31 May, 2017 @ 2:52pm 
Really enjoyed the mission - thanks.
operator1327 25 May, 2017 @ 8:16pm 
Nice job all around.
Rik67 25 May, 2017 @ 1:22pm 
great mission.thx
Rihmeli  [author] 24 May, 2017 @ 1:49am 
The heli should take off once every playable unit is inside (Scenario version requires the AI to be inside aswell), i've not come across this issue nor has any of the testers but i'll look into it! thanks for letting me know :)
Problem? 23 May, 2017 @ 8:02pm 
one time we loaded the mission and the heli wasn't on base it was 2.6km away, 2nd time we loaded the heli was on base but took off without us... are we doing something wrong?
wuwwuu 21 May, 2017 @ 11:03am 
Nice one! :steamhappy: