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Red payload cart:
Just asking.
1. I am aware that there are problems with the UI. Unfortunately, they might be hard coded into the payload gamemode, but that's just what I found from doing some quick searching.
2. The map is still in verion B4, and therefore most of the actual elements of the map are still open to change. These include the mostly Red wooden walls scattered around the map. Replacing these in a way that doesn't look incredibly sloppy is something I'm trying to take time with.
3. The wooden platform lighting is a result of running the compiler on lower settings because the map is not complete. The final compile will remove these, but full compiles take longer amounts of time, and they aren't important to me in this stage. These lighting bugs are present on other maps in the series as well.
I have no plans to change the gameplay, but I understand that not everyone is interested in a few simple map reskins.
Thanks for the detailed feedback!