Stellaris

Stellaris

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Improved Border System
   
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25 May, 2017 @ 12:08am
8 Feb, 2018 @ 8:41pm
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Improved Border System

Description
Improved Border System
Version 1.9*

Features:

-Smaller Border Base Radius
No more losing systems by border blobbing.

-New War Demand- Cede Frontier Outposts
No more going to war for only planets, now you can go to war for that rich resource system


------------------
The mod is based on the idea mentioned in the Stellaris - Design Corner with Martin & Daniel
https://www.youtube.com/watch?v=1w7MyDPhuy8&t=3001s

Worked on bringing this design idea to the game through modding.
Changes were made not just to the border radius but also including the ai and how they target which system to build a frontier outpost.

Since frontier outposts are methods to claim systems, I needed a way to allow players and ai to go to war for them. This led to the new war demand - Cede Frontier Outposts

I couldn’t go so small with the border radius since then borders will not touch even if they are the next system over leading to no border friction. Had to find a nice balance to allow border friction to occur.


Some changes made:

Starting resources are now
Energy = 350
Minerals = 500
Influence = 500


Outpost cost = 30 minerals
Outpost Maintenance = 2 Energy
Outpost Influence Maintenance = 0.06

Changes to max Colonizer/ Research/ Constructor ships
Also made changes so the ai will build more constructor ships

Changes were made to the Ai in relation to their selection of which system to build frontier outposts.

Changes to 00_utilities.txt file
Border_extrusion_1 range = 1
Border_extrusion_2 range = 4
Border_extrusion_3 range = 8

BORDER_EXTRUDER_ED utility_component = 40 (org 50)
This has been attached to the Fallen Empire's fortress space station
Now the Fallen Empire will have simular borders as in the past.

Couldn't find FE Frontier Outposts in the game files

This change will also mean the Extradimensional Anchors will also have this value =40, which could be helpful for the player in fighting back.


Frontier Outposts changes
7000 HP
200 Armor


Added starting tech that lowers the cost of some military stations as well as lower some of their maintenance as well.
This was to make military defense stations more useful.


2/8/2018 update -
-expanded the hyperlanes - this will help the Ai empires fill in the gaps in the galaxy and help the ai empires to build better borders where it feel like one large empires vs having so many systems far off from the main empire's body.




Compatibility:

New = fallen_empire_ship_designs.txt - made changes for the FE's large military stations to have border extenders

The only vanilla file is the utilities since i couldn’t get the game to take a xxx_utilites.txt made with only my changes.

As long as the other mods don’t touch these lines then it should be compatible.

Will be looking at possible compatible patches
Let me know if there are any you would be interested in


My other Mod:
Unity Cost Rebalanced
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=907886231&searchtext=unity+mod

Ai Empires Build Robots
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=943403767
Popular Discussions View All (3)
4
29 Oct, 2017 @ 10:41pm
Feedback and Suggestions
tmonahan23
1
1 Jun, 2017 @ 5:47pm
Latest Update - 10/6/2017
tmonahan23
0
26 May, 2017 @ 9:32pm
Compatibility Patches
tmonahan23
82 Comments
tmonahan23  [author] 25 Jun, 2018 @ 9:48am 
Actually this mod was inspired by the devs who talked about the idea for a new border system. I simply took their idea and made it into a mod before they officially released the 2.0 with the new border system.
RedMalgax 24 Jun, 2018 @ 5:17pm 
Wait... HOLY FUCK THIS WAS THE INSPARATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
tmonahan23  [author] 9 Feb, 2018 @ 1:53pm 
I just made it so if your using hyperdrive, there is a lot more hyperlanes to help the ai empires expand better. Looking into making all systems have some deposit in it.
henk 9 Feb, 2018 @ 6:49am 
what's changed?
EclipsedStar 28 Jan, 2018 @ 11:49am 
did you change the time it takes to build frontier outposts?
Sedulus 22 Dec, 2017 @ 11:27pm 
Super Mod! I had seen the mod before and I'm glad to have found it again. I find one of the best mods! Thanks for that! Greetings
Scorvius Prime 20 Dec, 2017 @ 7:30pm 
Thanks Tmon, Yea it musta been a glitch, I had to redo my custom empire but once I created it again and changed the flag a bit, it started working again, thanks tho & keep up the good work! :)
tmonahan23  [author] 20 Dec, 2017 @ 2:07pm 
The changing of the flags are usually from an adding flag mod or color adding for flag options, that was recently updated- seen this happen to me once and that was the issue
Scorvius Prime 20 Dec, 2017 @ 1:41pm 
Does anyone know why ever game i start then save & rejoin my flag changes colour & design. Why is it changing ever save game? I tried tweaking mods, turning on and off but nothing seems to stop it?
Dobrynja 9 Dec, 2017 @ 11:24pm 
ok, excellent thanks. this mod has spoiled me and I can't play without it now...