Cortex Command

Cortex Command

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[Build 32] OFFICIAL - Prison Break Scripted Activity
   
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26 May, 2017 @ 3:43pm
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[Build 32] OFFICIAL - Prison Break Scripted Activity

Description
Scripted mission Prison Break. Rescue your captured Ronin allies from a mysterious Coalition prison. Defeat tough bosses and discover secrets!

This is a multi stage scripted activity, complete objectives in order.

See trailer here : https://www.youtube.com/watch?v=3P5cGR49_cI&feature=youtu.be

For help or support see the Datarealms Forum post here: http://forums.datarealms.com/viewtopic.php?f=24&t=46175&p=573745#p573745

Credits

Huge shout out to Gacyr for help throughout the development of this mission.
Forum users Clunatic, Foa, CaveCricket and Gacyr for GetModule script.
Forum user Zalo giant crab base for bosses.
And all the rest of the contributors to the DRL mod making sub-forums!

Have fun everyone!!
10 Comments
Pitchfork Man 23 Dec, 2019 @ 4:09am 
i think neos played this
Wakefield 11 Mar, 2019 @ 4:38pm 
just a question can we get the super powerful ronin out of that mission ?
Snek! 12 Sep, 2017 @ 4:07am 
Great, but i found it really, REALLY hard getting to the second door thingy. Infinite enemys spawn, and with only ronin gear its quite hard to get past it.
Dragonknight951 9 Jul, 2017 @ 12:02am 
i want those crab bosses. and the final prisonaer in a seperate mod where you can use them.
Piglet 1 Jun, 2017 @ 6:05pm 
incredible, just incredible
JakobWimsy 29 May, 2017 @ 2:57pm 
:D thanks mate!
Heavy  [author] 29 May, 2017 @ 7:57am 
There will eventually be standalone mods for the Hero actor, and the bosses!
Burvjradzite 29 May, 2017 @ 7:20am 
Good mission. When i extract last prisoner and my ship was almost in space - the guided rocket hits engine, acrobatic skills save me in the last time.:cortex:
QuirkyTurtle 28 May, 2017 @ 12:10am 
Another great mission. This is incredibly impressive and i'll probably be revisiting this.
JakobWimsy 27 May, 2017 @ 9:21pm 
That was a cool & fun mission. Only thing I want is the ability to use the final prisoner in other missions.