Portal 2

Portal 2

291 ratings
A Warm Test #7
   
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8.995 MB
28 May, 2017 @ 4:42pm
17 Jun, 2017 @ 7:37am
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A Warm Test #7

In 1 collection by Λvery
A Warm Test
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Description
Hello again! :D

So, does anyone remember the "A Warm Test" maps? Well, I've decided to come back and finish off this series. Don't worry, it won't end here, it'll end at "A Warm Test #13". So, what's different about this map? It's made in hammer instead of PeTI Puzzlermaker.

There is also a hidden rattmann den somewhere in this map. Can you find it?
25 Comments
lfairban 31 Aug, 2020 @ 9:39am 
There was a Deus Ex move at the end with the stairs. If you can't see it, it is not part of solving the puzzle, you just find it by desperation.
mood3rd 16 Mar, 2019 @ 3:16pm 
good map.
Petutski 3 Sep, 2018 @ 6:37am 
Nicely done. Thanks!
nock 6 Jul, 2017 @ 12:04am 
Nice map Ace, nice to see you back in the map making scene (and great that it's hammered)

https://www.youtube.com/watch?v=RzjqcMqecgg
GemuSaiyan 27 Jun, 2017 @ 1:33am 
Very nice design with this map and fun puzzles. Had no trouble solving, thumbs up!!!
LB 26 Jun, 2017 @ 8:03am 
Neat! I'm not much of a hammer critic but it looks good to me. Here's my blind playthrough: https://youtu.be/KX1Jk1qU-4k
Λvery  [author] 22 Jun, 2017 @ 1:00pm 
(Edgy) Asriel Dreemurr,
Thanks, I'll keep that in mind for the next hammer map, this was my first better hammer map, I knew how to do more, so, I added more. In hammer maps I found that I liked doing the eyecandy more than the actual puzzle. XD
But I'll keep it in mind to focus on both the eyecandy and the puzzle.
(Edgy) Asriel Dreemurr 22 Jun, 2017 @ 11:44am 
Just remember the idea is to keep focus on the elements of the test, what must be done to solve it. You do not want to put unnecessary details that distract the player from the puzzle.

The visuals and the puzzle must coexist.
Λvery  [author] 22 Jun, 2017 @ 8:08am 
@(Edgy) Asriel Dreemurr,
Yes, maybe I've overdone it a bit with the eyecandy and the portal surfaces, but it was fun and enjoyable to do so. It took me forever to publish this map, the reason is cause I wanted to make it perfect for the workshop, and I think I did a pretty good job. I'm going to start working on a new hammer map soon, it won't be for this series, just a stand alone map. In that map I'll make sure not to over do it with the eyecandy and portable surfaces.