Space Engineers

Space Engineers

Not enough ratings
(Workshop) EfM - TurretShootingOwnShip
   
Award
Favorite
Favorited
Unfavorite
Type: World
File Size
Posted
3.148 MB
28 May, 2017 @ 8:58pm
1 Change Note ( view )

Subscribe to download
(Workshop) EfM - TurretShootingOwnShip

Description
Bug: Turrets shoot at own wheels, but only when ship faces specific direction.

The ship at GPS:BUG - Land Rover:1854810:-2005808:1325387.75: named "Mobile Fortress"

Using the flight seat on top of the ship, use the gyroscope (arrow keys or mouse) to turn the rover roughly 90 degrees clockwise. The turrets on the front will target the front left suspension wheel. Before the wheel is destroyed, rotate the rover back to the original position with the gyroscope. Turrets will stop shooting at the wheel. A different orientation (roughly facing toward the large crater) will cause the turrets to fire upon the front right wheel in the same way. There seems to be about a 5-10 degree arc of facing that will cause the turrets to view the wheel as hostile.

It should be noted that the turrets are set to fire on small ship and missile only, so even if the whel is legitimately hostile, the turrets should not be firing upon it. Upon destruction of the wheel, using the suspension block's Add Wheel button creates another wheel which is similarly fired upon in the same way. Complete grinding of the suspension block and wheel and replacement with another 3x3 Suspension Wheel Left still results in the wheel being fired upon.

This problem does not occur when all blocks are set to "Share with All" instead of "Share with Faction".