ARK: Survival Evolved

ARK: Survival Evolved

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SM Better Greenhouse bundle v. 1.6 *Discontinued*
   
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Content Types: Structures
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14.315 MB
29 May, 2017 @ 6:21am
3 Sep, 2017 @ 11:20am
7 Change Notes ( view )

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SM Better Greenhouse bundle v. 1.6 *Discontinued*

In 1 collection by Sgt.Morrigahngaming
Sgt. Morrigahn's Mod Collection
9 items
Description
Sadly I have decided to end modding. If anyone want to take over the project, please let me know.
There will be no more updates on this mod!


Mod Id 935416976

Long life Greenhouse building parts, with higher effect. Snapable crop plots that hold more water, give better yield and using less fertilizer. Including three water sources for better management and aestetic view.

Are you tired of being forced to log on every four days to ensure you can reset the decay timer on your greenhouse?? Having to make your greenhouse bigger to get enough crops?? Going out of your good skin just to get enough fertilizer to keep it all going?? Then look at this one.

The greenhouse building blocks hold a health of 5000 per item. This mean just a bit lower than stone buildings.
The maximum greenhouse effect on crop plots has been raised to 500%. This means each crop will grow faster, and yield more per hour.

But wait ... there is more...

Just a greenhouse would not be that great... so ...

Included in the mod are all three crop plots, each will snap to foundations and ceilings to fit perfectly. The crop plots work faster than vanilla ones and uses fertilizer more effectively. The inventory size per plot is increased to reflect their sizes.

But wait... there is even more...

Is it not just great when you have to make pipes a long way somewhere to get infinite water from somewhere, or having to build a huge tank system to be able to deliver enough water for all your beloved crops to thrive??
Nah .. didn't think so :)

Therefor, a better way would be to have intakes or a well just outside or nearby that will not clutter up your base design! Unless you live just by the water, who would have that?
Now you can....

Oh, and..

Tired ot adding ugly pipes across your base just to be able to fill those plots, industrial cooking pot and your drinking taps?
No more!
We've included three different useful water structures.

Not one, but two intakes, one stone, one metal, for easy connection. Set up your building, add your plots and what not. Lay down your pipes and taps, and throw on an intake of your choice and it all is irrigated. The intakes sucks up the water directly from the ground, no need to look for the nearest water source...

Want a working well for the look or real use?? It is here. The
Popular Discussions View All (1)
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29 May, 2017 @ 6:48am
Spawn codes
Sgt.Morrigahngaming
42 Comments
Sgt.Morrigahngaming  [author] 10 Apr, 2024 @ 6:17am 
From what I remember ( It's been a while since I was modding ) Greenhouses can just as easy be set up in caves .. but you won't get the 300% effect ... as the plots need to have direct sunlight for that .. The top glass was there to "activate" an grow effect .. and this was added into the plot depending on certain criteria .. Is there a greenhouse tagged glass one wall height minimum above the plot? Is there direct sunlight that can hit the plot? ( for this .. the system read it simply as, is there sky above the plot ) .. think about Minecraft ( if you know that game ), where beacons MUST have line of sight to the sky .. but you CAN have glass above it.

Due to this, I don't even know if it's possible to change this, unless someone made a complete "new" plots that doesn't require sun
Z3Tor_ 9 Apr, 2024 @ 6:14pm 
hi, dose this mode allow greenhouse in caves?. if no do u know any do the same thing?
Sgt.Morrigahngaming  [author] 14 Nov, 2023 @ 6:12am 
Sadly you can't change this in GUS.ini .. this has to be changed within the gamefiles.
Now, if you are asking if the mod had the possibility to change yield, effect and more that could be changed in the ini file, then no. At the time I made this one I didn't had the knowledge to do so
Pepe Silvia 13 Nov, 2023 @ 11:04pm 
I know it's discontinued but can someone tell me the settings for the GameUserSettings.ini ?
Ki Shuya 12 May, 2019 @ 6:34am 
No worries, I appreciate you coming on and replying, most wouldn't even bother. So cheers for that ^_^
Sgt.Morrigahngaming  [author] 12 May, 2019 @ 2:16am 
Sadly, as my harddrive died, I lost all the files... As I don't have ADK installed anymore, I can't tell you where I found it. I'm sorry mate :(
Ki Shuya 9 May, 2019 @ 11:26am 
@Sgt.Morrigahn™ I was wondering, since you're not working on this any more, would it be ok to take a look under the hood? I've been trying to for days to find the GreenHouse Effect in the ASK and I can't locate it anywhere. If you remember where it's located that would be awesome.
Sgt.Morrigahngaming  [author] 2 Oct, 2017 @ 3:21am 
@timroham
Can you verify you still can't go through the door?? I've tested all foundations... and go go fine through ... I know there's an issue if using fence foundations ... and adding walls and doorways on those, this has been a known bug since ARK 240 something... and never been addressed properly..
Attaching a pic from all the foundations I've tested ( Adobe, Stone, Metal, Tek, Thatch, Wood )
https://imgur.com/a/UDQCn
timroham 29 Sep, 2017 @ 7:31pm 
Have fun, friendo.
Sgt.Morrigahngaming  [author] 29 Sep, 2017 @ 4:27pm 
:D it's 2 hours to create beer ... vanilla one take 6 :D
Great to hear its working .. now only to fix the height of the door :D but it has to wait until after the weekend .. as I have to much things to attend to this weekend