X Rebirth

X Rebirth

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DeVries Freelancer Start Mk2
   
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29 May, 2017 @ 6:37pm
2 Jun, 2017 @ 10:33pm
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DeVries Freelancer Start Mk2

Description
This is a modification of the "DeVries Freelancer" gamestart steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=283749478 where you start the game with everything you start the main campaign with (meaning an obnoxious copilot and not much else). You start in DeVries, Fourty-Two. The campaign is over, the jump gates are open. You know nothing about the universe other than the sector that you are currently in. Enjoy!

Also, this is somewhat of a beta as this is my first foray into X Rebirth modding, so let me know if you run into any problems. I'll attempt to fix them.

EDIT: This has rather ballooned into a series of game starts at this point. Currently, we have these:

Freelancer MK2 - Basic start in DeVries with not much,
Ice Miner - Start with a Fedhelm and 10m.
URV - Start with the campaign Integrated URV forge construction vehicle with everything you need to build it, but only 100k credits.

CHANGELOG:

v2 - Added Ice Miner start. Start with a Sequana mining ship and 10mil credits.
v3 - Changed Ice Miner start because I'm mean (and because the Sequana is a bit too OP for a DeVries start). Start with 10mil credits and a Fedhelm.
v4 - Added URV-Forge-In-A-Box start. Everything (I think) you need to build the plot Integrated URV forge right at the start, including turrets! You only get 100k credits, however, so you have to find your own trade ships.

Credits:

danceswithglowstix - for the original and making a reasonably easy framework to follow
6 Comments
Faleshar 4 Mar, 2018 @ 9:22am 
but, can you make a gamestart where plutarch hate the player like after the campain -25?
Faleshar 4 Mar, 2018 @ 8:50am 
love it :) much better as the orginal thanks !
Duke Flapjack  [author] 24 Aug, 2017 @ 6:41pm 
@Lestrade Do a couple of passenger transport missions and you can buy the crew. All you really need is an architect and a captain to get started. It's supposed to be a pain-in-the-ass start.
Thane_Ragnar 24 Aug, 2017 @ 5:17pm 
Maybe consider giving the Construction Vessel some Crew :) It has no Captain, no Architect .. it's a Ghost Ship. And the 100k can't buy you any Crew to begin with.
Duke Flapjack  [author] 1 Jun, 2017 @ 3:24pm 
Not a terrible idea. I play with CWIR which allows for construction of the URV forge CRV, so I tend to forget that vanilla players will never get it unless they play the campaign.

I ended up with 10M and a Fedhelm rather than the Sequana which I think is fair. I also wanted the ship to be one of the old Terran vessels, which the Onil is too new.
eMYNOCK  [developer] 1 Jun, 2017 @ 12:03am 
Cheers for the low conditions Start.

you shoult propably give the player the unique Plot Construction Vessel or a minimum version of the Integrative URV Forge...

And instead a Sequana and 10 Mil you could give the player 5 Mil and an Onil Mineral.

Hence it is a DeVries Start.

Regards