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Cupro's Alloys -FINAL VERSION, NO 1.0+-
   
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File Size
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Updated
20.400 MB
30 May, 2017 @ 8:31pm
9 Jan, 2018 @ 11:16am
13 Change Notes ( view )

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Cupro's Alloys -FINAL VERSION, NO 1.0+-

In 1 collection by cuproPanda
cuproPanda's Mods
13 items
Description
Adds new mid-game/end-game alloyed metals for creating buildings, weapons, and art.

Workshop ID:
936486992

Items Added:
Base Metals:
Copper
Lead
Tin
Aluminum
Nickel
Zinc
Bismuth
Chromium

Recipes make 10 ingots.
Utility Alloys:
Plumchalcum: 8 lead, 2 copper
Duralumin: 9 aluminum, 1 copper
Zamak: 8 aluminum, 2 zinc
Bismuth Bronze: 6 copper, 2 zinc, 2 bismuth
Bronze: 9 copper, 1 tin/zinc
Cupronickel: 8 copper, 2 nickel
Stainless Steel: 8 steel, 1 nickel, 1 chromium
Hepatzion: 6 copper, 10 silver, 10 gold

Decorative Alloys:
Brass: 9 copper, 1 aluminum/zinc
Chrome-Plated Steel: 18 steel, 1 nickel, 1 chromium (makes 20)
Aurichalcum: 8 copper, 10 gold
Sterling Silver: 35 silver, 3 copper
Rose Gold: 35 gold, 3 copper
Electrum: 25 gold, 25 silver

Advanced Alloys:
Black Steel: 6 stainless steel, 4 hepatzion
Plastin: 4 tin, 4 plasteel, 2 bismuth bronze



Save Compatability
This mod will work with existing saves, but all of the resources will have to be purchased from traders or mined using my Quarry mod.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability
Architect Sense: All floors are grouped together
Combat Extended: Metals are regrouped to be usable for weapon crafting
Industrialisation: Copper and Aluminium are usable in recipes
Survivalist's Additions: Forge/Crucible can be used to make alloys
No known issues yet, please report any issues

Older Versions and Update Notes
All versions of this mod can be found on my GitHub[github.com]. Each release has info on what has changed from the previous release.
Popular Discussions View All (1)
0
12 Aug, 2017 @ 7:13pm
Alloys for things like weapons and structures
c4bombexpert
90 Comments
"The" SeanMacLeod 6 Feb, 2019 @ 6:58pm 
@Mr_awesome88
Someone already did that officially; check this out:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543189281
Mr_Awesome88 5 Feb, 2019 @ 1:51pm 
Someone should make an unofficial update.
Starfoth The Burgundy Silk Rug 20 Apr, 2018 @ 3:17pm 
@Abhorrent I use the quarry mod to offset that
Abhorrent Mu 20 Apr, 2018 @ 7:08am 
The problem of this Mod, is the rate of Steel Ressource that you will find on map to mine. all metal ressources on map will be divided for so many other metal ressources you´ll find on map though
samirato 18 Mar, 2018 @ 7:50am 
I liked this mod so much that it's the main reason I made this other mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1288094337
It greatly expands the functionality of Cupro's Alloys by allowing many workbenches, vanilla and modded, to be stuffed and patching almost all CA's materials with workspeed and/or researchspeed stats.
cstoneburner 5 Mar, 2018 @ 12:41pm 
Does this end up reducing the amount of steel and compacted machinery on a given map (i.e. there are only so many slots for ore and the new ones take some) or does it simply create new veins and doesn't affect vanilla possibilities?
dabeek 21 Feb, 2018 @ 2:20pm 
@cuproPanda @Ranger|.\\ Titanium is NOT an alloy. Just letting you know. It's element #22 on the Periodic Table
n00by95 19 Feb, 2018 @ 2:56pm 
@cuproPanda Where can i download the file i want to view to code and learn from you
Ultra Skeleton 14 Feb, 2018 @ 8:48am 
Ah, too bad. Well - I really enjoyed your hard work while it was here. Good luck with whatever else calls you, and thanks for everything!
cuproPanda  [author] 12 Feb, 2018 @ 12:37pm 
It is time that I must unfortunately announce the retirement of my mods. I simply don't have the time to dedicate to the mods anymore, and I won't be getting any extra free time in the foreseeable future. It has been a blast making mods for this game, and I really wish I could keep doing it. I hope everyone continues to enjoy this amazing game for a long time to come! I know I have :)