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b3:
-Added fog
-Moved some props around due to how they're modeled
-Added map settings (enable/disable barriers for unused floors, access to the settings room (disabled by default), Elevator shaft falling damage, Exterior falling damage, fog)
-Changed some textures (e.g. glass on the 86th floor)
-Increased optimization
-The skybox crane windows are now breakable
Basically, almost nothing that you can clearly see.
I'm planning to make individual signs for the settings in the settings room to stop any confusion that users might have.