Sid Meier's Civilization VI

Sid Meier's Civilization VI

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ABANDONED (F Requirements. (requested mod))
   
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Type: Mod
File Size
Posted
21.226 KB
9 Jun, 2017 @ 6:02am
1 Change Note ( view )

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ABANDONED (F Requirements. (requested mod))

Description
My simple changes mod without the gameplay changes to cities and units.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=872901272

--Full list of changes--
Removed adjacency requirements (resources and districts)
Removed most terrain requirements
All resources are harvestable (lux give gold and food/production | Strategic give gold and production)
4 Comments
nepboi 7 Jul, 2017 @ 3:44pm 
this version of your mod doesnt seem to be working for me anymore. I tried it with and without mods on and it doesnt seem to effect it. The maid simple changes mod is still working fine for me tho
maxybaer123 3 Jul, 2017 @ 1:46pm 
Can I request that you make a mod allowing you to start a "remove/move district project" or "remove/move wonder" that allow you to remove/move a wonder or dstrict at the cost to build it in the first place or just for a set cost?
Ghost 20 Jun, 2017 @ 11:37am 
Thanks :D
White Shadow 9 Jun, 2017 @ 6:17am 
Thanks!