Total War: WARHAMMER

Total War: WARHAMMER

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Better Bretonnians
   
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Tags: mod, Overhaul
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13 jun 2017 om 13:53
11 aug 2017 om 5:46
2 wijzigingsnotities (weergeven)

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Better Bretonnians

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Hello, Warhammer players!! Here is my first new mod in awhile. I actually had plans and partially did this when Bretonnians came out, but with school and work hadnt had time to finish.

Just like my Vampire mod, this mod makes improvements to the Bretonnian factions that I personally think needed to be implemented. Also like my vampire mod I will have a unit pack with my hand picked favorites from the Glory Mods. MajorSpankage makes the best unit packs in my opinion and I love his work, so when i do these I usually do a mod for his units to make the same changes.

Here is what the mod does so far!
-Foot Squires got a minor overhaul, Raising their Melee Defense and Attack to 30, and leadership to 70. Also they are no longer considered peasants, require smith building, and are recruitable in the tier 3 barracks.
-Men-at-Arms shield units(spears and swords) no longer require smith building.
-Other units that i felt shouldnt be considered peasants for various reasons are no longer considered such. Grail Reliquae, Grail Pilgrims, and Trebuchets.
-tier 2 archers no longer require carpentry building.
-small changes to other unit stats:Knights of the Realm now have 30 Melee Defense(MD), Grail Knights now have 40 MD and Grail Guardians have 40 Melee Attack.

Let me know how you like the mod and what other ideas you may have! Dont forget to check out my other mods for vampires and my number 1 mod Forest Wolves for Wood Elves.
14 opmerkingen
Edztえどぜて 28 nov 2020 om 0:55 
can you replace the Trident of Manann on Alberic? the bonus battle at sea only is a must autoresolve = if I were 100% manual battle, I won't benefit from it as it only said at sea and sea battle is nonexistent here, better change it to other make sense bonuses such as port income or cheaper port cost or better trade bonus or growth and public order and anti-vamp-chaos-corrupt
coz Manann is a patron god
BlackwoodKnight 26 sep 2017 om 15:48 
ok melt_913
melt_913  [auteur] 26 sep 2017 om 15:19 
I'll check it out, i hadnt had any issues with it and i use a ton of different mods. With the release of the new game though it wont be for a time before anything is certain.
BlackwoodKnight 10 sep 2017 om 13:06 
I found a bug the peasant cap is stuck at 6 and won't raise i don't have any other bretonnian mods, but for the green knight and skins. i uninstalled your mod and it went away.
melt_913  [auteur] 11 aug 2017 om 5:47 
It should be updated? Is there any issues occuring, i sued it lastnight with no problems that i could tell.
YinYangTW 10 aug 2017 om 18:18 
you planning on updating this one?
melt_913  [auteur] 17 jun 2017 om 5:07 
Now the unit pack is back up.
melt_913  [auteur] 16 jun 2017 om 14:36 
i deleted it due to bug,doing tests on my playthrough right now. and thanks!
YinYangTW 15 jun 2017 om 20:56 
loving the vamp one though
YinYangTW 15 jun 2017 om 20:56 
actually I dont see it