Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Randomised Mediterranean Map [R&F Compatible]
   
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Type: Mod
File Size
Posted
Updated
198.159 KB
15 Jun, 2017 @ 4:29am
12 Mar, 2018 @ 5:50am
3 Change Notes ( view )

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Randomised Mediterranean Map [R&F Compatible]

Description
A map with coastline shaped like the real Mediterranean sea, but with randomised terrain types, features and resources.

The generator is weighted to approximate the climate of each region, with deserts in North Africa, grassland and plains in Europe, and mountains in the area of the Pyranees, Alps, Carpathians, and other prominant mountain ranges, but the exact details will be different each game.

- Map sizes:
Playable in all map sizes from Duel to Huge. The Huge map is 130 x 80 plots and can hold up to 60 players (including citystates).

The map is not scaled when playing at smaller sizes, instead it's cropped to show only part of the area, either selected at random or chooseable in the advanced setup screen.

- Customisable options:
Amount of forest, marsh and cliffs can be set independantly in the Advanced Setup screen.

- Regional True Starts:
Civs who historically held territory in the Mediterranean will start somewhere in those approximate regions. In some cases their capital city is renamed to better fit that location.

This includes Arabia, Egypt, France, Germany, Greece, Rome, Russia, Scythia, Spain, Sumeria, Persia and Macedonia, as well as any alternate leaders for those civs added by mods.

Civs without a true-start region will be placed randomly. This option can also be turned off in Advanced Setup if you prefer all civs to be placed randomly.

If you are making a new civ mod yourself, and would like to include a true start region for this map, please click here[forums.civfanatics.com] for instructions.

- Regional Wonder Placement:
The Dead Sea wonder will always spawn somewhere in or around the region of Israel/Palestine/Jordan. Other wonders will be placed randomly.

Can be turned off in the Advanced setup screen if you prefer all wonders to be placed randomly.

- Max players:
A custom method for placing start locations means this map supports up to 60 players on Huge or Large size, 50 on Standard, 35 on Small, 20 on Tiny and 15 on Duel (including city states).

Start locations will be spread evenly across the map, but ignore the usual starting biases civs have toward certain terrains/resources, or to starting in a fertile area near a luxury resource.

Alternate Download
Also available on Civfanatics[forums.civfanatics.com]
Popular Discussions View All (1)
0
19 Apr, 2020 @ 8:35am
Custom crops
Spokiechris
72 Comments
Noah 25 Mar, 2022 @ 1:25am 
Criminal that such a perfect map is incompatible with the latest DLC.
Alastrianna 20 Feb, 2022 @ 10:37pm 
Very poor, not work with the Gathering Storm
Ian G 4 Jun, 2020 @ 9:34pm 
Even though this mod is broken, does anyone have on the maps generated by the script when it was working? Hit me up if you do.
majewskik 17 Apr, 2020 @ 5:15am 
Does it work with the Gathering Storm expansion?
JerryLife 3 Sep, 2019 @ 8:38am 
Every time when I explored the whole map, the game crashed suddenly. What is worse, I hadn't found this bug during 1-week exploring. I tried to rollback to 10 rounds before, but it still crashed when I got an ally and explored the whole map. Also, I tried both with X11 and X12, but in vain. My system is windows 10. My map is in duel with 8 players. I ain't sure if this problem is for the map. If so, I would appreciate if this bug can be fixed.
E 10 Apr, 2019 @ 4:02pm 
When i start the game as caesar I have no settler. any help would be appreciated.
ashton2879 27 Feb, 2019 @ 1:38am 
This is an amazing map mod, I hope it can become available for gathering storm. Thank you for all the work put into this mod.
JerryLife 18 Feb, 2019 @ 2:25am 
This mod is no longer available after the new update.
peter.mravik 27 Sep, 2018 @ 10:33am 
Could someone help me? I have tried to add TSL for TCS Kingdom os Jerusalem but I was only able to modify the name of the capital... the TSL was total random...thanks
General_Malganus 27 May, 2018 @ 8:17am 
There is no strategic recourses! Can you add them here? No iron and silitra- hard to held war