Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Good luck with the map. Leave a link if you ever complete it. Also, you're welcome to copy and paste parts of my map into yours as long as you give attribution--look into the "stamps" feature.
I think I alternated between two main ground textures in my forest areas, mixing them most of the time so neither stuck out too much. I think it was a dirt texture and pine needle texture. And also tons of root splats and erosion/edging splines. The editor has tools to tell you which I used where. I think actually, if you just use the basic selection tool, it'll tell you everything overlapping at any given point: object, texture, splat, spline.
My map is a very large forest without the trenches/capturables/man made stuff. Essentially a large, natural forest for my soldiers to move through.
One of the issues I am having is finding what ground texture you used for the forest floor... it seems to be a red-like colour.
Also, any tips you have for getting the water right - love the water lillies in the creek-like water.