Arma 3
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Taliban Insurgency [NIA]
   
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Data Type: Mod
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83.984 KB
19 Jun, 2017 @ 5:09pm
26 Jun, 2017 @ 11:46pm
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Taliban Insurgency [NIA]

In 2 collections by jarrad96 [4SFG]
Special Operation Forces Factions [SMA/NIA Edition]
32 items
Special Operation Forces Factions [SFF]
55 items
Description
Special Operation Forces Faction mod [SFF] that adds the Taliban Insurgency to Arma 3. It is mostly based on the 1996-2009 era of Taliban in Afghanistan.

Historical Info-

The Taliban emerged in the early 1990s in northern Pakistan following the withdrawal of Soviet troops from Afghanistan- by 1994 they had moved into Afghanistan with the promise of restoring peace and security through the intoduction of Sharia once they were in power. After the US-led invasion of Afghanistan in 2001 they became an insurgency and continued to fight using geurilla tactics.

The Faction-

The Taliban Insurgents are wearing Afghan-style robes and consist of mostly smaller groups of infantry forces, armed with AKM's and a small number of AK74's, with the AKS-74-U in use in some roles as a 'prestige' weapon, such as Taliban cell leaders. They lack equipment light body armor, night vision or easy access to scoped weapons, relying instead of ambush tactics, hit and run, and IED's to damage BLUFOR or INDEP forces, who they cannot stand up to in a direct gunfight.

Specialist Elements-

The Taliban forces have elite units, based on the 'Red Group', also known as ' Sara Khitta'. They are given better equipment such as light body armor and AK-74 rifles, as well as night vision optics on their rifles. The unit was formed in Helmand Province, 2015, they were formed to perform night raids on Afghan Army forces, as well as sabotage and attacks on supply lines.

Supports-

The Taliban are supported by light vehicles such as technicals, trucks and have fire support from mortars, but have no armored vehicles of any kind, relying on speed instead.
Some Taliban fighters have heavier machineguns intergrated into their teams, meaning they can engage from longer distance, or use sniper rifles to harrass forces.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name TBI ) Also supports ACE3 Medical system.

https://forums.bistudio.com/topic/200555-special-forces-factions/
Discussion page, voting for upcoming factions, and updates/ WIP logs will be posted here before they hit the Workshop.
18 Comments
Bidet 26 Jan, 2023 @ 6:24am 
I know this mod hasn't been updated for a while but would you add AR's in to the mix?
jarrad96 [4SFG]  [author] 18 Apr, 2022 @ 10:46pm 
I am a developer for CFP and that does include a CUP version of this faction that has a range of additional technicals, and CUP does indeed have Hiluxes with different armour and cannons mounted to them.
player420 18 Apr, 2022 @ 7:37pm 
can you add like a pickup truck with a tank cannon mounted
Jacobs 15 Jan, 2020 @ 7:12am 
Can you please sign it for MP-Compat?
jarrad96 [4SFG]  [author] 24 Jul, 2019 @ 3:35pm 
I do not plan a vanilla AK version of the faction.
*******ive father 24 Jul, 2019 @ 5:57am 
Thank you for this! By the way do you accept requests? What about Taliban with vanilla AKs?
jarrad96 [4SFG]  [author] 6 Dec, 2017 @ 1:49pm 
Notice- For ease of use the dependency list on Steam has changed to use the NIA All-In-One. The mod does not require every NIA weapon pack, and the individual weapons used can be found in the text for those who would rather use each pack individually.
jarrad96 [4SFG]  [author] 3 Dec, 2017 @ 1:30pm 
Thanks for the heads up, I'll fix that when I can.
Georg Ravioli 3 Dec, 2017 @ 11:22am 
There is at least one unit that does not get initialized properly, just shows up as FIA with a Tavor.
jarrad96 [4SFG]  [author] 20 Aug, 2017 @ 4:02pm 
Updated workshop page with new images and some text corrections.