Empyrion - Galactic Survival

Empyrion - Galactic Survival

38 ratings
Asturia Prime Exploration Vessel
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
Updated
205.185 KB
20 Jun, 2017 @ 1:53pm
20 Jun, 2017 @ 2:14pm
2 Change Notes ( view )

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Asturia Prime Exploration Vessel

In 1 collection by Mysh
MaM Empyrion Shipyard
31 items
Description
The upgraded sister of the Asturia. 6.1 ready and rebuilt from scratch.

Missed a landing pad? Here it is.
Larger hangar? Here you go!
Room to expand? Yep!
More growing pods? Sure!

And all the stuff 6.1 has to offer.

Check her out and tell me if you like the ship - and if I missed something!

Here's my Youtube Channel for more Empyrion related stuff:
https://www.youtube.com/channel/UCnduCNhVWuCQ6cJ947_3j_w
12 Comments
Mysh  [author] 2 Jan, 2018 @ 7:04pm 
Thanks :) I'll do a an overhauil with some new textures soon(ish)
Strad 2 Jan, 2018 @ 5:47pm 
Good all-around ship. Like the floorplan and the feeling you get on board.
Mysh  [author] 13 Sep, 2017 @ 4:05am 
Hey guys, I'm back! :)
Thanks for the great feedback!

@lithanos:
The curcuit is directly at the button. You should be able to change the toogle via the curciut menu.
Zearo 9 Sep, 2017 @ 9:32am 
Great shit, thanks!
Raven 4 Jul, 2017 @ 1:58pm 
Thank you for this ship. Definantly love it, Will be decorating it soon. Can you tell me where the circuit is to shut the hanger door when the ship powers up? I installed a toggle to close all ramps and to shut the hanger door on the way to the pilots seat,
Since the hanger door shuts when power is turned on it throws the switch out of sequence with his door
saabman 29 Jun, 2017 @ 9:04pm 
reality?
DragonOmnus 27 Jun, 2017 @ 5:33pm 
Thanks for proving my point, ExtreamRIP. You hate when you can't see the ships/drones behind you because the CV can't turn fast enough? Did you ever do something intelligent, in this case look at the keybinds? Did you notice there are keybinds to change views & unlock the camera? Meaning you can go from the in-cockpit 1st-person view to an outside 3rd-person view, then unlock the camera to look around. Boom, in a mere 2 button presses, you can see what's behind you. While continuing to dodge, even! IF you know how to use strafing buttons, but I'm not certain you do, because it requires at least some intelligence. :P

Play ANY other space game & you will find capital ships do not turn on a dime & handle as well as fighters do, because they are MASSIVE by comparison. In exchange, they can take & deal MUCH more damage than a tiny fighter. If you can't handle reality, go get some LSD & leave reality behind, because most games include reality in a way which you clearly hate.
Mysh  [author] 27 Jun, 2017 @ 6:14am 
Thanks for the feedback. I tried to cut down on resources. It's an explorer, not a battleship. The turrets should still be good enough to provide basic defense agains most threats.you could easily place another one on top and two on the bottom if you like.
Meatsac 25 Jun, 2017 @ 9:19am 
i like the ship , and i like the ship being able to turn around , i hate those slow fat &sses that can't turn , and i really hate getting shot at by a bunch of drones and a frigate while not being able to see them because i can't turn around , i think if people want reality get off the computer and go take a walk, this is a game it is not reality. anyway . i do think the ship needs a construction area only one constructor is not enough . people like to have the construction area in hangers where it is quick access . it is also light on gun turrets , could use some flat areas for that, i really like the design
DragonOmnus 24 Jun, 2017 @ 10:39pm 
Personally, I find it very unrealistic when a massive capital ship can turn on a dime. Less fun to fly? For the impatient people who don't care about reality, testing their skills, or using their brain.

I say stick with the 2 RCS's. But I DO suggest giving more info about this thing instead of simply writing a little paragraph of catch phrases. For example, state the size class, the size of the hangar, how *many* growing plots, etc. I don't think you should state EVERY detail (like how many thrusters), but definitely more than you do to give people a better idea of what they're looking at. Stats entice me to download something more than a catchy paragraph of questions & answers which don't really tell me much. Humorous description does help, though. :)