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Raportează o problemă de traducere
thankyou. glad you enjoyed it :)
thankyou again for your help :)
updated & gave you a mention, in the change notes.
now escape button above exit door.
& in a previous update, I put glass, in front of the exit.
my brain must have been on holiday. It should have been grating.
now also updated.
thankyou very much for your help :)
ps. their is also a glitch, that can make the reflector cease being solid.
after being in the funel.
this happened, a short while ago, during testing.
I put it back in the funel, then removed & it was solid again.
I added this info, to the description. as it needs to be solid, to solve the map.
thankyou for commenting. constructive feedback welcome. good or bad.
I think you are using the hard way to open the exit door, discovered by daloboy.
as it is harder. I left it in.
but the intended way, does not involve using portals.
their is a video walkthrough above.
& daloboy left a video of the alternative, portal solution, in his comments below.
please explain how the player can be trapped, at the exit door ?
Thankyou
it was a better effect, when darker.
but the player, would find it to difficult & frustrating, to complete essential solutions.
so I had to lighten it, for science :)
Thanks for another fun map mood! I always like your special style.