This War of Mine

This War of Mine

111 ratings
Relaxed Mode
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Content: Mod
File Size
Posted
Updated
133.526 KB
28 Jun, 2017 @ 12:42am
28 Aug, 2020 @ 5:43am
6 Change Notes ( view )

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Relaxed Mode

Description
Final Cut v6.0.0 Update
Huge difficulty overhaul to make the game a little bit easier and enjoyable.
Let me tell you a story.

There was a man who's beloved girl gifted him a dramatic war game like no other, this man was amused by this game because no one was aproach this dramatic event from the point of view of the civilians...
But the man realizes the game was ¡freaking hard! (or maybe the man was just bad at it), in any case the man has the skills to create his own modifications to alter his game experience, he was doing it for many years and for many games, so, he decided to do the same for this awesome game, after all, the enjoyment of a game is like the enjoyment of a meal, every one have a diferent taste of what is a good meal, and every one add salt, lemon and sauce to his liking.
Features
  • No intro
  • Extra Zoom
  • 3 times normal stack
  • Traps catch every day
  • Starting scenario bonus loot
  • 3 times HP in combat for Dwellers
  • 30 uses for all tools (except LockPicks)
  • Modified items and recipes to be a little more productive or cheap
  • Early visitors, when you have a visit, they arrive between 6 - 8 am
  • Pause allow you to command your Dwellers (WARNING; Don't end day while on pause, your game will freeze)
  • Enhanced perception (When you spot enemies, you still see and "hear" them through the blurry fog for a long time)
If you play on a starting scenario you will have:
  • 1 Shovel
  • 1 Crowbar
  • 1 Hatchet
  • 1 SawBlade
  • 1 Vest
  • 10 Jewelry
  • 10 Lockpicks
Obtain them scavenging your base.

Features (In depth)
Stack size
  • Alcohol = 12
  • Ammo = 60
  • Bandages = 6
  • Book = 6
  • BrokenToy = 12
  • CannedFood = 12
  • Cigarette = 60
  • Coffe = 60
  • Detergents = 6
  • ElectricParts = 12
  • Filter = 12
  • GunPowder = 60
  • HeaterFuel = 12
  • HerbalMeds = 6
  • HomeGrownTobacco = 12
  • JaredFood = 6
  • Jewelry = 12
  • Joint = 60
  • LockPick = 12
  • Materials = 12
  • MedIngridients = 12
  • Meds = 6
  • Moonshine = 6
  • Parts = 12
  • PistolShells = 60
  • Plants = 12
  • QualityJoint = 60
  • RawFood = 12
  • RifleAmmo = 60
  • SawBlade = 12
  • ShotgunAmmo = 60
  • Snow = 30
  • StaleFood = 12
  • Sugar = 30
  • Tobacco = 12
  • Vegetables = 12
  • Water = 30
  • WeaponParts = 12
  • Wood = 6
  • All "broken" items = 3
Modified items and recipes
  • CookedFood output = +1
  • WaterCollector output = 6
  • SmeltingSnow on Winter output = 6
  • Cigarette, Roll-up Cigarette and Quality Roll-up output = 6
  • HerbalMeds requiere Moonshine instead of Alcohol
MOD issues
  • Never End day while on "pause" or your game will freeze, just be careful where you clic.
  • If you encounter a bug related to my mod, please let me know but just after... You run the game disabling all the mods you have and enabling only my mod, then comment what you do to trigger the bug.
  • I made this mod in about 8 hours, so i was modding while i was learning, have that in mind (wink)
Future content
  • Add more features and/or item tweaks when i feel the need in my playthrough
Version and compatibility
Updated to: This War of Mine 6.0.0 (Final Cut)
Compatible with: The Little Ones DLC
Incompatible with: Stories DLC

ChangeLog
27 AUG 2020:
* Updated to TWOM 6.0.0
* Remove experimental Slots from Vest
* Added a Hatchet to starting loot
* Raised to 30 the number of uses of all tools
* +1 to CookedFood output recipes
* Raised to 10 the starting Lockpicks
* Added new feature "Extra Zoom"
* Raised to 300 the HP of Dwellers
10 MAR 2018:
* Updated to TWOM 4.0.0
* Added more images in description
* Early visitors, they arrive between 6 - 8 am
* Added a Shovel, Crowbar, SawBlade and Vest to starting loot
* Added experimental Slots to Vest
01 MAR 2018:
* Images and description "corrected"
(freaking rabbits, overly fluffy, adorable and... Tasty)
30 JUN 2017:
* Increase stack for more items
* Modified items and recipes
28 JUN 2017:
* Initial release

If you like my mod remember to
69 Comments
Omega_Israel_Terri  [author] 12 Sep, 2024 @ 12:55pm 
@Amosz
Remember, "Starting" items are only for the first 3 scenarios in classic mode.
Amosz 31 Aug, 2024 @ 4:42am 
starting items doesn't work
Jean Lannes 27 Jul, 2023 @ 9:22am 
Yes I've tried it and everything is fine. Great mod
Omega_Israel_Terri  [author] 27 Jul, 2023 @ 7:17am 
@Jean Lannes
Of course it does :)
Jean Lannes 27 Jul, 2023 @ 3:38am 
Hello. Does the mod still work?
Omega_Israel_Terri  [author] 6 Sep, 2022 @ 6:09pm 
To: 柚子
Sorry to hear that my mod don't work for you, try put it higher on your load order.

To: Fabians.np
To much stack power?, just don't fill up your pockets on your adventures, the ultimate decision is in your hands ;)
[BxB] Fabians.trk 15 Aug, 2022 @ 9:20am 
Nice mod, just don´t like the x3 stack bonus I think that 1.5 is enough
柚子 11 Aug, 2022 @ 6:31pm 
it does not work. 2022
Omega_Israel_Terri  [author] 6 Aug, 2022 @ 7:41pm 
To: robinrescues
Glad to read you enjoy it :D

To: CookieSlayer
Just install and enable it as simple as that, the "Starting scenario bonus loot" it's only for the first 3 scenarios that are unlocked by default, if you don't play on those my mod works exactly the same but you don't get any bonus loot.

To: pr0ncracker
keybind for what?, my mod don`t use any, you just need install and enable it
pr0ncracker 5 Aug, 2022 @ 3:00pm 
If there is a keybinding for this, it would really help to know what it is. -_-
I have no idea how to make this thing work.