The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

35 ratings
Stagburn Glen Outdoor Home
   
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Category: Houses, Landscape, Towns
File Size
Posted
357.793 KB
13 Sep, 2012 @ 2:36pm
1 Change Note ( view )

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Stagburn Glen Outdoor Home

Description
• No load screen. The house is integrated directly into the city of Falkreath and its vanilla world.



• Built around existing beautiful falls and pools to the northwest of Falkreath’s lumber mill.



• No new terraforming. Nothing is changed from the vanilla area except the relocation or removal of a few trees and stumps.



• 8 mannequins in an outdoor, terraced garden space to show off your armor collections.



• 7 display plaques and one large weapon rack.



• Lots of storage with all new non-respawn containers set to “player owned” (so safety of items inside should be comparable to vanilla player houses).



• Alchemy area, ingredient garden, enchanting table, chopping block, cooking area, and all blacksmithing equipment.



• Now you can unwind in peace after your adventures. Relaxation areas include a private pub, garden and brookside benches, and a pool.



• The living area is perched high to provide a fantastic view of the Stagburn Falls and the surrounding vistas.



• An altar shrine that gives the “Stagburn blessing” (an 8 hour buff of +10 to health, stamina, and magika).



• Pre-stocked trophy and artifact case reflecting an adventurer’s life in Skyrim.



• The private pub has a collection of pub signs from around Skyrim (as well as some secret stock under the counter).



• Many “relax idle” activities for your followers and spouse.



• Fast travel enabled.



• Interesting neighbors: a cranky necromancer on the next hill who needs sorting out, and a respawning ruin of leveled undead with a Word Wall (the Shriekwind Bastion).


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Stagburn Glen Compatability
This mod is probably not compatible with any mod that expands the layout of Falkreath or adds any player houses on the outskirts of the city. Also please note that a few Dawnguard items were used. Duplicates were made, such as of the sundial, which may carry over even if you do not have DG, but it is probably best used if you have DG installed.

If your mannequins move around, make sure to have this mod fix installed.

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A note about spouses and followers
I use UFO, Spouses Can Live Everywhere, and My Home Is Your Home to populate my home at Stagburn Glen with NPC’s and followers. It all usually works except for a few quirks:

1) It seems best to establish the follower’s new home in a central location such as the pub or the lowest platform near the wood cutting area.

2) The whole area has been newly navmeshed, but that process involves a few pesky bugs that persist because it is an outdoor world space with a new navmesh. Sometimes followers relaxing will walk into some walls or get stuck on furniture. Mostly they do ok, but every once in a while they’ll get confused. Don’t worry too much. They’ll eventually self-correct. This is as best as I can do given the limits of navmeshing anew a vanilla world space with the Creation Kit.

3) The elevated living quarters near the falls seem to be a world unto itself because it is so high, so followers “released” below it may not be able to make it all the way back up there even though it is navmeshed with a clear path. Also followers whose new home is established in the living quarters tend to spend all their time there, and don’t venture down into the Glen. You may want to root your spouse up there, and give your other followers the run of the rest of the Glen.

4) Followers who are turned loose inside the Glen should not venture outside the Glen on their own. They won’t be popping into Falkreath without you.


FYI: You don’t have to worry about falling off the high staircase to the living quarters. Invisible collision boxes on either side should protect you. However, most players will not survive a jump from the balcony to the ground. A few other collision boxes have been added to help with follower navigation.

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Version History
V.1.0 Initial Release
20 Comments
Stompy 19 Jun, 2014 @ 5:41pm 
y cant i use this mod it makes my game crash everytime i click on this mod :(
sopilmao 31 Oct, 2013 @ 9:58am 
I just want this for the crap in the chests...and what up with the second-from-last picture?!
UBER1337H4X00R 20 Jul, 2013 @ 11:18pm 
It would have been a little better if you could have put a roof above the chests and mannequins...I don't really like my when my stuff get wet but besides that it's a pretty cool home. :)
flashwitt 20 Jun, 2013 @ 11:16am 
I love love love this mod! It needs more ratings! Thus far, it's the only outside residence I've found that I really enjoy. Spacious, beautiful, comfortably designed- top-notch!

But I'm confused- did you create a new listing for the mod? I know I have it installed, but I'm not showing as subscribed. I never knowingly UNsubscribed, and I don't have a Nexus DL version. (I visit the location frequently, and have just checked that yes, the .esp is there.... what's up with that?)
klysznz 11 Apr, 2013 @ 12:36am 
yeah a non dawngard version would be mean ass
Mittens 11 Feb, 2013 @ 8:38am 
Well i have given it a playtest and id like to report a bug, The wood chopping block seems to be broken, When you start the animation for it it gets to placing the wood block then snaps to first person. No way to go to 3rd person without sitting on a chair.
Mittens 11 Feb, 2013 @ 4:32am 
Okay im going at this with no other mods that affect NPC's or Spouces. Got Dawnguard and Hearthfire as well as more Smithy mods (recipies) than you can count. If i get game crashes it may have somthin to do with the above.

On a brighter note, This mod seems perfect for me as a cultural smithy. Brava! Ill give a better detailed feedback comment after a playtest.
Ziarem 18 Jan, 2013 @ 10:03pm 
Game crashed from this mod
flashwitt 18 Jan, 2013 @ 4:03pm 
Simply gorgeous!
micnis 4 Jan, 2013 @ 12:26pm 
why cant you just add npc/merchants??, then i would definitely subscribe to this mod ;)