Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

32 ratings
Original Khnum and Scrapjack Stats
   
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Content: Enemies
File Size
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131.639 KB
6 Jul, 2017 @ 11:49am
1 Change Note ( view )

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Original Khnum and Scrapjack Stats

Description
A mod that reverts the stats for the khnum and scrapjack back to the way they were in the original SS3.

This doesn't bring back the 100% bullet immunity for the khnum however.

If you don't know the differences between the two versions:

Khnums in Fusion:
- Can only throw 1 fireball on easier difficulties
- Can only throw 3 fireballs on harder difficulies
- Fireballs do 30 damage

Khnums in the original BFE:
- Can throw 3 fireballs on all difficulties
- Fireballs do 60 damage

Scrapjacks in Fusion:
- Have a special mortar attack on harder difficulties
- Meleeable without having to stun them
- Have 460hp

Scrapjacks in the original BFE:
- Can only be meleed when they are stunned
- Have 750hp
8 Comments
Muleke_Trairao 17 May @ 8:44pm 
Could you add back the Scrapjack's special mortar attack, please?
KAROSHI 20 Sep, 2019 @ 7:58pm 
please make red walker bfe no fire rocket death
Storm87 29 Oct, 2018 @ 6:19pm 
Have you removed Scrapjack's special attack?
Mike Uchiha 7 Jun, 2018 @ 10:45am 
can you check this mod ? stats not worked :steamsad:
Biomechanoid  [author] 8 Jul, 2017 @ 6:07pm 
Updated the description that explains the differences between the two versions.
Muleke_Trairao 8 Jul, 2017 @ 8:37am 
Thanks for answering.

Yeah, I played the beginning of Unearthing the Sun just now and noticed that the Scrapjack can die with only three Devastator shots. That's ridiculous.
Biomechanoid  [author] 8 Jul, 2017 @ 6:00am 
Scrapjacks have 460hp (in the original BFE, they had 750hp) and you can melee them without having to stun them anymore.
Muleke_Trairao 7 Jul, 2017 @ 10:34pm 
What changes were made to the Scrapjack in Fusion 2017? I can't seem to find them on the changelog.