Space Engineers

Space Engineers

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G-2/m Zorya Siege Gunship
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.251 MB
10 Jul, 2017 @ 5:33am
10 Jul, 2017 @ 7:43am
2 Change Notes ( view )

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G-2/m Zorya Siege Gunship

In 1 collection by Quartofel
QST Planetary Expansion Division
19 items
Description
Svarog has been surpassed.

This craft is a victor of the UESC Contest 39.

G-2 is a direct upgrade from G-1 Svarog. It holds perks of the original, while enchancing its survivability and armament.

Gunship features really heavy ordinance - 10 onboard Gatling Canons, 4 rocket pods (120 rockets capacity) and 2 hardpoint-mounted gatling pods, each containing 6 Gatling Canons. That's definitly damage potential to be reckon with.

G-2 is a tough nut to crack. Even though it's a small grid, its armor and internal layout are designed to maximise survivability while not crippling manouverability with unnecessary weight. Components within the hull are placed in such manner to avoid fearsome clanging of the loose gyroscope, cockpit sits high on the hull, surrounded with heavy armor and components to soak in damage. Decoys placed on the wingtips draw gunfire away from the hull as well.

Thanks to the courtesy of WMI software specialists, Zorya can utilise high-end combat software. Apart from commercially available Artificial Horizon and Weapon Sequencer, craft comes with Predictive Targeting Reticle aiding pilot with aiming while on the move. Reticle adjusts to mark where projectiles will land when craft is moving at high speeds. Second special treat is a Rangefinder - priceless tool allowing pilot to easily stay out of hostile turrets range. More about this tool in user manual section.

User manual:
G-2/m Zorya utilises hardpoint-mounted pod system. Those pods, while expanding the offensive capabilities, limit its mobility. Pilot may decide to ditch them off, depending on battlefield situation.

Craft forward and upward thrust are the most powerful ones, sideways thrust is sufficient, but not strong enough for quick manouvers. It is adviced, to manouver using upward thrusters. Additionally, before engaging directly, it's a good idea to deplete rocket payload in order to drop some weight.

Craft's front/bottom armor is the thickest, while sides are vulnerable, so it's advised to face the threat head-on most of the time.

WMI's Rangefinder Manual:
WMI's Rangefinder is a powerful tool. When activated, it locks on the point "Camera Front" was pointing at, then displays the distance between cockpit and said point on the LCD seen on left from cockpit. This information is priceless when engaging in combat with turrets. It also displays other useful info about the target. Usage of this tool will be crucial for pilot's success in the UESC Contest.

Technical details:
Manufacturer: Quartofel Space Technologies;
Type: Medium Gunship/Siege Gunship;
Crew: 1;
Pressurized: No;
Airtight: Yes;
Dry Mass: 65,56t

Propulsion:
-Forward: 10x Small Atmospheric Thruster;
-Left/Right: 3x Small Atmospheric Thruster;
-Backward: 6x Small Atmospheric Thruster;
-Upward: 4x Small Atmospheric Thruster, 2x Large Atmospheric Thruster;
-Downward: None;

Powerplant:
-4x Small Nuclear Reactor;

Armanent:
-10x Gatling Autocanon;
-4x Rocket Pod (Sequenced: default RoF is 7 rockets/second; 120 rockets capacity);
-2x Detachable Gatling Pod (+12 Gatling Autocanon);

Storage:
-12x Small Cargo Container;
-3x Battery;

Additional Equipment:
-Camera/Rangefinder (2,5km max range, rapid recharge);
-Predictive Gunsight (calibrated for: cockpit PoV; 700m; gatling;);
-2 rotor hardpoints (2x Gatling Pod attached by default);
-Artificial Horizon Display;
-Numerous targeting cameras;
-Position lights;

Communication:
-Short Range Antenna (250m);

Rangefinder by Whiplash141

Predictive Reticle by Whiplash141

Weapon Sequencer by Whiplash141
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=510805229

Various images seen on LCDs made with Whip's converter.
https://github.com/Whiplash141/Whips-Image-Converter

Zorya® is a registered trademark of QST. QST may and will commence legal proceedings for trademark infringement to prevent unauthorized use of that trademark.
10 Comments
BIV 30 Oct, 2022 @ 1:09pm 
When you press fire does the ship get flung backwards? lol , Many , many guns I like, alot. Missile launchers I like so I'd keep. But bloody hell, did you gene splice a weapons factory and an aerospace factory. Looks mean and fast and slick and mean. Great job mate.
Korvatus Klok 11 Aug, 2017 @ 5:52pm 
That's ALLOT of WEAPONS.
Karlsson 30 Jul, 2017 @ 4:10pm 
Hey look, buddy. I'm an engineer. And I'm solving the problems. Not the problems like "What is beaty?". I solve practical problems. For instanse: How I'm supposed to stop some fat man from tearing me apart from behide? The anser: Use the gun. And if that dosen't work: Use more gun.
Vex 25 Jul, 2017 @ 4:00am 
we have a gunship i appreciate the offer i like exploring around just to see ideas and keep ideas flowing :) very much appreciated tho :)
Quartofel  [author] 25 Jul, 2017 @ 3:58am 
@Deegenerator QST may prepare a special version with less armament for your company, but it'll cost extra, since our engineers will need to reorganise the conveyor system ;)

Also, reducing armament could free some mass and allow Zorya to include carry-all capabilities from Svarog... Huh.
Vex 25 Jul, 2017 @ 3:54am 
fair enough, i just think its a little much myself but your design mate. looks great though structure wise :)
Quartofel  [author] 25 Jul, 2017 @ 3:51am 
@Jenkins Whether it is or it is not OP depends on the battlefield situation.

@Pred Zorya have sufficient storage space to feed the onboard autocannons. When it comes to pods, they are meant to be ditched when depleted.

@Deegenerator For Zorya's role as a Siege Gunship installed weapon systems are sufficient. QST engineers currently work on yet-unnamed G-3 gunship that will include even more weapons, while still being fully survival-ready as well as at least equally as armored and mobile as Zorya.
Vex 24 Jul, 2017 @ 11:26pm 
little over kill on weapons?
Pred 24 Jul, 2017 @ 6:18pm 
Fire once, run out of resources.
LeftyLucy 23 Jul, 2017 @ 11:31am 
what is this OP bullshit