Garry's Mod

Garry's Mod

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rp_depotimprobable
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
42.027 MB
10 Jul, 2017 @ 2:20pm
11 Jul, 2017 @ 9:02pm
2 Change Notes ( view )

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rp_depotimprobable

In 1 collection by sparkz
Mission Improbable map ports + other maps
8 items
Description


Get the collection!
rp_coastalimprobable - a map based on the first level of Mission Improbable.
rp_highwayimprobable - a semi-coastal map with a Combine and resistance base. Requires this.
gm_interprobable - a small scenic map that showcases the Source Engines capabilities.
rp_depotimprobable - a large Combine train depot map.

NOTE: We did not make the original map. The original map is from the amazing Half-Life 2 mod Mission Improbable. The map is edited to be fit for roleplay, posing and exploration.

Features:
- Custom textures from Mission Improbable.
- Massive map size/play area.
- Ideal roleplaying environment
- Full NPC nodes.
- Limited air nodes (manhacks and scanners).

Things added/changed:
- All triggers, most player clips, all NPCs and all scripted events removed.
- Most areas opened up for ease of access.
- Removed all weapons, items, supply crates, health kits, etc.
- Elevators are completely fixed and usable.
- Removed the ending from Mission Improbable.
- Textures, lighting, etc fixed and ported.

Requirements:
- Half Life 2: Episode Two
- Half Life 2: Episode One (possibly)

Other stuff:
if you want to find the map, it is called rp_depotimprobable. You should enter that if you wish to use it on a server aswell.

Credits:
Badhamknibbs (for making the vast majority of the map edit)
sparkz (additional editing and touching up, original VMF port)
Magnar Jenssen[magnarj.net]
Rick Underhill[editpoly.net]
Mission Improbable
Valve Corporation (for Hammer, the Source Engine and Half-Life 2 textures)

Popular Discussions View All (5)
6
19 Dec, 2024 @ 2:23am
Make this a Campaign
Big Brother
5
15 Jul, 2017 @ 12:30pm
Will there be a port to SFM workshop?
mongchat
3
22 May, 2019 @ 4:31am
Scares?
Fish Salad
168 Comments
Stacked 18 Jul, 2023 @ 6:57pm 
Hi, any chance we can get the VMF ? I'd like to remove the killzones. Thanks.
8bitpaintbrush (R.I.P rick may) 3 May, 2023 @ 12:49pm 
Headcrab approved :headcrab::steamthumbsup:
masonmann 3 Dec, 2022 @ 1:21am 
great map bro
kebabmf 23 Oct, 2022 @ 1:01pm 
Full npc nodes my ass. There are no npc nodes on the map. You can test it out with the example npc. If it runs there are nodes and if dont... you get the idea. Fix? Maybe?:facepunch:
revolution summer 13 Aug, 2022 @ 11:59pm 
ok, dont play the map
Boogie :3 22 Jul, 2022 @ 7:53pm 
And don't ask me to get ep2 and ep1, They cost money.
Boogie :3 22 Jul, 2022 @ 7:53pm 
It does actually need ep2 and ep1 (maybe) I keep frequently seeing errors and missing textures outside of the area where the trains spawn.
Murasaki || civil directionist 25 Jun, 2022 @ 12:03pm 
fuck ou
{PINK} Army Earl 3 Sep, 2021 @ 7:56pm 
HOLY CRAP GUYS WHAT THE HELL HOW IS THIS POSSIBLE. Ive not seen anything this realistic in this game and the map is so much bigger than it looks. so crazy dude lol man. how
Riggs 4 Jul, 2021 @ 2:01pm 
can i have permission to edit the map? If so I would need it's resources.