Tales of Maj'Eyal

Tales of Maj'Eyal

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Actually Useful Artifact Steamguns
   
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2.689 KB
10 Jul, 2017 @ 4:21pm
31 Oct, 2020 @ 12:40pm
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Actually Useful Artifact Steamguns

Description
Increase the range of artifact steamguns from the Embers of Rage DLC (required) to at least the range of an ordinary steamgun of the same tier.

Frequently Asked Questions:

TE4 forum discussion thread for this addon[forums.te4.org]
8 Comments
ThatWhichIsMe  [author] 31 Oct, 2020 @ 1:07pm 
@Rougheredge: The forum agreed, so release 1.1.0 has your requested change.
ThatWhichIsMe  [author] 30 Oct, 2020 @ 6:39pm 
@Rougheredge: It probably wouldn't be too difficult to do, if the general consensus agrees that it should be done. I'll ask on the forum.
Rougheredge 5 Aug, 2020 @ 6:17pm 
Awesome, thanks for clearing that up. Glad to know it's effectively timeless in that regard.

Sorry to bother you, but I had another question about this addon. I would understand if this was just supposed to be a quick fix, but there's at least one gun, the Titan which has a big-old damage multiplier, something like 175% that is explictly supposed to be balanced by its range being absurdly short, and this addon makes that gun become kind of broken because it gets the huge damage bonus without the drawback. I was wondering if you had any intention of say, tweaking that particular gun so it has the full range, but only deals full damage when you're close enough?

I understand if that'd be too much work, it was just a flaw I noticed.
ThatWhichIsMe  [author] 5 Aug, 2020 @ 5:30pm 
@Rougheredge: Basically this addin jumps in just after the definitions of artifact steamguns have been loaded from the game module and modifies those definitions in place to increase their range as needed. All other properties of the steamguns remain unchanged from what the game specifies.
Rougheredge 22 Jun, 2020 @ 12:36am 
So, I've had this mod installed for a while, but the game has since updated so, I'm curious, if an item gets updated like say, they release a patch that tweaks one of its non-range stats, will this be overriding those changes as well or does it somehow only effect range? I don't know how the coding is implememented.
Zzz 23 Apr, 2020 @ 2:54pm 
Great thank you.
ThatWhichIsMe  [author] 22 Apr, 2020 @ 8:09pm 
@Damadtroller: It has in all my tests so far.
Zzz 19 Apr, 2020 @ 9:36am 
Does this one work with the latest version?