Space Engineers

Space Engineers

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Hornet (Vanilla)
   
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Type: Blueprint
File Size
Posted
Updated
464.790 KB
11 Jul, 2017 @ 10:47pm
12 Jul, 2017 @ 4:54pm
2 Change Notes ( view )

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Hornet (Vanilla)

Description
Please note that there is now a more compact version of this ship (It can fold its wings up and yes, it still flys the same way).

This heavily modified verson of JLAMS Alligator Gunship is like all those sentury ground vehicles flooding steam. It runs multiple programmable blocks (seven once I get the Gravity Aligner installed) to show ship diagnostics and allow the ship to fly (Below is a list of all programs used and where you can find them) giving a greater sense of emersion in the game. Now that everyone has been credited, lets get to the fun part, what does this baby have to offer?

Your eyes dont decive you, this vanilla-survival ready chopper has thrusters on rotors which enable it to fly like a charm. JLAM put the wings in line with the center of gravity (on purpose or by coincidence, idk) making this transformation a hell of a lot easier. The Hornet features the following

Emersion
8x Aircraft Navigation Lights
2x Automatic Rotating Thrusters
3x Cameras
3x LCDs
3x Ops Spotlight
2x Seats
3x Spotlights

Armarment
4x Gatling Guns
1x Gatling Turret
2x Missile Turrets

Other Blocks
1x Antenna
1x Battery (for emergency)
1x Fighter Cockpit
6x Gyros
1x Large Reactor
1x Oxygen Generator
#x Programmable Blocks
1x Remote Control
4x Timer Blocks

Programs

1x Isy's Block Renaming Script (may change since it isn't working)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=913293538&searchtext=isys

3x Phil's Ship Diagnostics
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=715138160&searchtext=ship+diag

1x Whip's Artificial Horizon Script
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=713653017&searchtext=artificial+horizon

1x 1wxs10's Thruster Vector Manager Script
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=709591589&searchtext=thruster+vector

If you have read all the way to this point, I applaud you and shall now give you a few tips on flying the Hornet. This ship has the tendancy to keep ascending, it is still possible to descend normally. This ship can only take one missile so try not to get in sights of Missile Turrets. Made out of light armor, Gatling Guns will chew through its armor but the Hornet will still keep on flying. If you loose one of your two engines, SAFTEY LOCK the rotor of the rmaining engine. Space Eningeers will then say that they are "the same grid" and you will not have to deal with being flipped over. Make sure you keep your remaining thruster pointed at the ground thereafter. I recomend fidgeting with this build in creative as I have added alot of hotkeys to the toolbar to aid in piloting the ship. I would put in the description what each one does but hey, I never look at the when I subsribe to Lord Commisioners builds (please keep doing it though!). I will end by saying this, his ship is easy to fly, but difficult to master.
5 Comments
Unknown Playe72  [author] 15 Jul, 2017 @ 2:01pm 
The controls pertain to the compact version and not this version, nevermind.
Unknown Playe72  [author] 15 Jul, 2017 @ 1:59pm 
To be real, a video is in order to teach the flight controls.

On toolbar #2 you need to have the outer rotors onlocked and the inner rotors locked when the Nacelles are in flight more (this is the opposite case when you want to fold the wings).

Then go to toolbar #9. All the timer blocks light up in correspodence with the timer you press.
Turn Timer block 1 on and it will start the thruster vector script. If you find that you want to stay fixed and not roll, turn Timer Block 4 on.
Vandaeriel 15 Jul, 2017 @ 1:24pm 
Can you add control manual? Can't get it off the ground, rotor engines doesnt respond to controls.
Unknown Playe72  [author] 12 Jul, 2017 @ 10:10pm 
It is funny you mention that about the navigation lights because I have been thinking about changing them. I made another rendition of this ship which allows the nacelles to rotate up for compact storage.
Regnion 12 Jul, 2017 @ 9:44pm 
Good work, I like that you made the machinery accessible with the hatch on the back. I had considered putting lights on the original, but forgot and never got around to it.

For aircraft lights, they're generally limited in number. I'd suggest (per side) 1 on the nose and 1 on the end of the "helicopter" engine nacelle. On the tail should instead be a white strobe light called an anti-collision light, or anti-k for short, instead of a green or red light.

Again, good job with the vehicle.